
(08-28-2013, 05:27 AM)Boo Wrote: (I apologize in advance if this has already been asked)I don't speak for everyone when I say this, but for me personally I tend to divorce in game class from character RP to some extent. How much really depends on the class(es) and character. S'janna, for instance, is a half-decent archer and knows her way around a spear, but is only level 1 in both classes. On the other hand, she's a level 16 arcanist despite ICly not having much clue how to summon something. RPly, she knows a little bit of healing, and a touch of offensive magic, and that's it.
I've wondered if the fact that you need to have two classes to get to a certain level (for the sake of rp let's say a certain level of mastery) to get that advanced job was considered cannon or not.
My character is a thaumaturge, and technically she would become later on a black mage. But in game you need to get the pugilist class as well to become a BM. The thing is that my character is supposed to be extremely weak physically, and thus wouldn't be able to fight as a physical fighter. This would mean that she would be forced to stay a thaumaturge forever (and to be perfectly honest this could work in my favor, as it would just frustrate and already frustrated character more).
Or have you RPers decided how characters manage to get a job without having to master two classes? Maybe you guys already made up trials and the like?
Thanks for the answers!
In short, I wouldn't let in-game limitations on mechanics limit your RP. In my opinion, at least.