
I'm rolling as a 34 WHM right now. (LOOK I got distracted with crafting for the past week) Annd yeah, I'm by no means an expert. But essentially what Bea said! Arcanist has generally 'one' heal. While Conjurer gets Medica, which is an AoE (Though it has a pretty short range) on top of that they also get Cure II which is a bigger heal than Cure one.Â
However, what makes it so awesome is the level 32 passive! Which is called "Free Cure" essentially, everytime you use Cure I, you have a chance to proc "Free Cure" which makes your next Cure II cost no mana. On top of having that awesome sauce passive. You also have the ability to cure ailments such as poison and stuff using the move Esuna. And they also get Protect (Even though you could just borrow it anyways) annnd Stoneskin at level 34. Stoneskin essentially absorbs 10% of damage based on 10% of the Tank's health. Which is very snazzy
Actually, CNJ gets a passive at 28 called Enhanced Raise, that lets them use Raise in Combat as well.
I'd say it's up to personal preference, after all it's your game! But, that's what I see the benefits of being a CNJ Healer!
However, what makes it so awesome is the level 32 passive! Which is called "Free Cure" essentially, everytime you use Cure I, you have a chance to proc "Free Cure" which makes your next Cure II cost no mana. On top of having that awesome sauce passive. You also have the ability to cure ailments such as poison and stuff using the move Esuna. And they also get Protect (Even though you could just borrow it anyways) annnd Stoneskin at level 34. Stoneskin essentially absorbs 10% of damage based on 10% of the Tank's health. Which is very snazzy
Quote:CNJs raise means you have to wait for everything to stop killing your party before you can bring anyone back.
Actually, CNJ gets a passive at 28 called Enhanced Raise, that lets them use Raise in Combat as well.
I'd say it's up to personal preference, after all it's your game! But, that's what I see the benefits of being a CNJ Healer!