
ICly I'll be setting up as a SMN/SCH/ACN (because they all process as branches of ACN magic in my mind.) and choosing one of these to be a 'specialty' but he's not going to be the 'ultimate mage' in any of them. ICly the character's main skills will be as a gatherer and crafter.Â
He's running as a travelling merchant selling his wares and uses summons to facilitate that. His retainers are his staff and he uses the summons for various tasks for the business ( pulling the cart, organizing stock, moving loads of items, etc etc ). So while he'll be strong as a summoner he won't necessarily have amazing combat skills. He'll be good at thinking and strategy to use what he has.Â
OOCly though I plan to play just about every class as the mood strikes me. Right now I'm doing the grind to get his IC classes where they need to be and I'll be involved in RP more once I'm good with that.
He's running as a travelling merchant selling his wares and uses summons to facilitate that. His retainers are his staff and he uses the summons for various tasks for the business ( pulling the cart, organizing stock, moving loads of items, etc etc ). So while he'll be strong as a summoner he won't necessarily have amazing combat skills. He'll be good at thinking and strategy to use what he has.Â
OOCly though I plan to play just about every class as the mood strikes me. Right now I'm doing the grind to get his IC classes where they need to be and I'll be involved in RP more once I'm good with that.