
I suppose you have a point...
But...
*sighs*
A person can dream.
((seriously- I CAN see how it would be time consuming and not cost effective... I -do- understand. But at the same time, if RPers love a game, they will remain in it far longer than the PvE/PvPers that burn through to endgame, then complain about how 'boring' the game is now. I mean... hell- you worked for SOE. I know for a fact that I, and my "crew", would not have remained in SWG as long as we had- even past the NGE- if it hadn't been for the RP community. Still, yes, it tanked b/c not enough PvEers... (but that was partially due to poor choices of the company (and subsequent rejection of all things SOE, even after the attempt to return it to prior form), not players). It was a solid niche game that really DID cater to the RPers... and for that, I shall always hold SWG close to my heart. And miss it. A lot.))
But...
*sighs*
A person can dream.

((seriously- I CAN see how it would be time consuming and not cost effective... I -do- understand. But at the same time, if RPers love a game, they will remain in it far longer than the PvE/PvPers that burn through to endgame, then complain about how 'boring' the game is now. I mean... hell- you worked for SOE. I know for a fact that I, and my "crew", would not have remained in SWG as long as we had- even past the NGE- if it hadn't been for the RP community. Still, yes, it tanked b/c not enough PvEers... (but that was partially due to poor choices of the company (and subsequent rejection of all things SOE, even after the attempt to return it to prior form), not players). It was a solid niche game that really DID cater to the RPers... and for that, I shall always hold SWG close to my heart. And miss it. A lot.))