(09-11-2013, 04:31 AM)TheCurls Wrote:(09-10-2013, 07:32 PM)LeCard Wrote: The problem we face:
below level 30: 2 tank, 1 healer, 5 DPS
Above Level 30: 2tank, 2 healer, 5 DPS
It's not as big a problem as you're thinking. Remember that dungeons queue 2 DPS and only 1 healer/tank.
The real problem is that people don't want to heal or tank. They want to "feel like [they] accomplish something" that apparently doing the damage seems to fulfill for them.
Generally speaking, the reason why people don't want to Heal or Tank is because those two roles have far more responsibility put on them as compared to DPS roles. Â When the group wipes, people start bitching at the healer (which I can attest to after having done a Stone Quarry where the tank could only tank one mob at a time, and the DPS bitched at me for not being able to keep the tank up while trying to keep myself alive with 4 of the 6 mobs on me). Â If there's a shitty DPS who can't follow kill order, the tank's job becomes a nightmare of desperately trying to get threat back - and usually failing. Â Then everyone is mad at him (because, geeze, why couldn't he hold threat?!) as opposed to the real culprit - that being the DPS.
It's why I don't pug using the duty finder at the moment, if at all possible. Â I have tank friends and I run with them when at all possible. Â It isn't worth my time as a healer to chance a bad tank or worse DPS.