
To redirect from the previous posts...
As a long time RPer, and a long time MMO RPer, I'll echo what everyone else says. Finding RP is hard, and walk-up RP is kind of intimidating. The post Kylin made had many good points, as well as a few that I disagree with.
For the most part, I've had the best luck finding RP communities like this and lurking around for awhile to find a group that matched what I was looking for in a character. Then I'd join that group and use it as a starting point for RP.
Here in FFXIV, we have different options with the Linkshells as well as the Free Companies. Of the two, I'd focus first on the OOC style Linkshells because they have the potential for a wider membership. And once you have joined the Linkshell OOCly, then I'd use that as a starting point with something like, "Hey, I'm bored. Anyone want to chat in (insert location here)?". Usually you'll get a couple of people that will be interested, and then you can take it from there. If you find a Free Company that suits your character, then you can discuss joining up that way for even more IC options. But don't feel limited to one or the other!
Alternately, poke around the Member Directories here on these forums. Send people a polite message saying that you like what they've got available for a character, mention something that your character would have in common with theirs, and then ask if they'd be interested in chatting sometime. If there's the potential for good RP, most of us will probably say yes.
As far as the point raised about gamejumping... If you ARE in a major storyline with someone and need to bow out, then communicating that with them and finding a temporary closure point is always a good thing. Having been on the receiving end, it's really kind of jarring. However, having been on the "crap I don't feel like touching this right now" end... Clear communications are a must, especially when working with really close familiar or romantic relationships. Just because you're playing someone's sister or brother isn't any reason to stick with the game if the thought of logging back in just grinds... Talk to them and come up with something like a job, or a caravan, or an opportunity to study some obscure hobby with a master. And especially if it's a romantic thing, I'd use that as an excuse to break up with them if only for awhile. Limiting someone's play like that is kinda rude, and QUITE jarring to suddenly have your love just go AWOL.
As a long time RPer, and a long time MMO RPer, I'll echo what everyone else says. Finding RP is hard, and walk-up RP is kind of intimidating. The post Kylin made had many good points, as well as a few that I disagree with.
For the most part, I've had the best luck finding RP communities like this and lurking around for awhile to find a group that matched what I was looking for in a character. Then I'd join that group and use it as a starting point for RP.
Here in FFXIV, we have different options with the Linkshells as well as the Free Companies. Of the two, I'd focus first on the OOC style Linkshells because they have the potential for a wider membership. And once you have joined the Linkshell OOCly, then I'd use that as a starting point with something like, "Hey, I'm bored. Anyone want to chat in (insert location here)?". Usually you'll get a couple of people that will be interested, and then you can take it from there. If you find a Free Company that suits your character, then you can discuss joining up that way for even more IC options. But don't feel limited to one or the other!
Alternately, poke around the Member Directories here on these forums. Send people a polite message saying that you like what they've got available for a character, mention something that your character would have in common with theirs, and then ask if they'd be interested in chatting sometime. If there's the potential for good RP, most of us will probably say yes.
As far as the point raised about gamejumping... If you ARE in a major storyline with someone and need to bow out, then communicating that with them and finding a temporary closure point is always a good thing. Having been on the receiving end, it's really kind of jarring. However, having been on the "crap I don't feel like touching this right now" end... Clear communications are a must, especially when working with really close familiar or romantic relationships. Just because you're playing someone's sister or brother isn't any reason to stick with the game if the thought of logging back in just grinds... Talk to them and come up with something like a job, or a caravan, or an opportunity to study some obscure hobby with a master. And especially if it's a romantic thing, I'd use that as an excuse to break up with them if only for awhile. Limiting someone's play like that is kinda rude, and QUITE jarring to suddenly have your love just go AWOL.