
Actually this change is bad for everyone:
- Exactly 60 runs of AK are needed for full Darklight. At a 20 minute run each this clocks in at 1,200 minutes or 20 hours of playtime. Basically you can get your Darklight comfortably with casual play without a problem. But not any more you are now looking at potentially spending up to120 hours just to get your Darklight set, so you can grind Primals so you can grind Bahamut's Coil.
- People already in Darklight no longer have a reason to run AK and WP to help lower level people. All this change has done is alienate new players from the well equipped players by actively discouraging the well equipped players from interacting in content with new players. Why spend up to 2 hours in a dungeon with a new player when a party of full Dark Light people can do it in less than 40. To this end I am expecting a rapid increase in shouts in town demanding parties full Dark Light only and I really can't blame them.
- There is still no incentive to clear out the trash mobs. Nothing is dropped and the Allagan Pieces always go to someone random so it's entirely possible that you will get nothing from it.
- It just pushed the Speedrunners into Castrum and Praetorium making it even worse for people trying to get the story done.
- I played a bit of AK this morning and it is completely broken for non-tanks. SE made every mob Sleep immune and gave them a huge movespeed boost in the new patch. As a BLM I can tell you first hand, if you pull aggro you die. No ifs or buts. You can't hit Lethargy + Sprint and kite them away because the mobs just ignore it. If you run to the tank then you may will risk triggering a link, or in the case of WP, get stabbed in the face by a Tonberry Patrol. Basically all that will happen is "LFM AK/WP Speedrun Spam SCH, DRG, MNK Full Darklight ONRY".
- The game's economy is still broken as there is no way to make money. What is happening in the game is that the moneysinks are taking more money out than is made by players. What does this mean? There's no incentive to do a damn thing at 50. Repair bills are still going to be a moneysink and AH Taxes ensure that money is being steadily burned. Sure you can earn money by selling things to other players but people are slowly starting to realise that there is less and less money going around which is causing AH prices on everything to crash, devaluing the DoH and DoL classes even more.
- Until they bring back the "Limit Break" quests from FFXI where at 50 and each 5 levels to 75, you were forced to group up to do a quest. This will very quickly weed out the bads and power levellers in FFXIV. make it so everyone can't get past lv10 without doing the Guildleves, 15 without doing Satasha, 40 without doing the Raid Leve etc. Everyone currently at 50 will also be permanently synced to Lv10 with the only way to raise that will be to do the Duty finder stuff. Boom, you will only see truly bad players and power levellers at low levels because they can't function in a team.
- You will still run into mean people and elitists but thankfully they are a tiny minority on this wonderful server. That problem will solve itself when they finally fuck off back to WoW :3