
(09-12-2013, 07:00 PM)Aleister Wrote:I actually -don't- think I'm going to run it again, Â but thanks for trying to tell me what I'm going to do. AK is -not- the only place you can get ATM, it is just the first place you can get it. Coil of Bahamut drops actual ilevel 90 gear on top of giving ATM and was intended to be the main place you farmed it, not AK. Castrum is not faster to run than AK is and gives you 100 ATP, so if all you're trying to do is get your Darklight gear and Relic weapon (like I am) it is far more efficient to run Castrum, not Keep.(09-12-2013, 04:57 PM)Ashren Snow Wrote:I think you're gonna run it again. Why? there is not that much content to do at the moment and you need your myth tomestones which I doubt you're gonna be able to PuG Coil to get it cause I feel like Anything past ifrit should be between LS/FC members to progress through.. People who beat them in PuGs just got REALLY lucky.(09-12-2013, 03:12 PM)Zyrusticae Wrote:This has sadly become a common practice in most MMOs nowadays. Crafting is only worth its wait as pre-heroic gear, preparing you for the grind to get your heroic gear, which then prepares you for the grind to get your raid gear.(09-12-2013, 02:25 PM)Wolf Wrote: When crafted equipment isn't as good as what you could get at doing these dungeons over and over[...]This is my biggest problem with the game at this moment.
The only point to level a craft is for repairs, and that's it. Not even materia, because dropped and tome gear does NOT use it. There is literally no other reason to bother leveling a craft.
That's, pardon the French, fucking BULLSHIT. I have zero incentive to level a craft other than for the sake of leveling it. Nothing I can make with a craft will ever stand muster against that ridiculous tome gear. It pisses me right the fuck off, and I hope they fix that shit, because it ain't right.
On another note, I just ran my first AK after patch and it sucked so bad. I honestly don't think I'll run that dungeon again when I can do Castrum in half the time for 20 more ATP. It took us around 90 minutes to finish, that's waaaaaay too long to spend in a non-raid.
Also I have enough people in my FC to run three groups through Coil, so I have no need for PUGs.
Edit: In short, the only reason people ran Keep over Castrum was because you could do it a little faster and it gave almost as many ATP with the added bonus of also getting ATM. At around 35 minutes a run with a regular group you could cap weekly ATM in about 4.5 hours, for a total of we'll say 50 hours to get your AF+1. I will admit this is an insanely small amount of time to get the ilevel 90 gear, waaaay too short, however this was why people ran Keep. Now that it takes nearly twice as long to run Keep than it does Castrum (60 - 90 minutes for Keep vs. 35 - 45 minutes for Castrum if you skip all cutscenes) once people realize that Coil drops way more ATM they will stop doing Keep and start doing Castrum because it gives more ATP and takes less time which means they can get into Coil faster.
As for there being nothing left to grind after Darklight? That is INCREDIBLY misinformed. After you have your Darklight you get to start farming Primals for your different weapons, you also get to farm for your Relic weapon, then you get to farm Coil for Allagan gear and ATM for AF+1 and Relic+1, then in a few months you'll also get to start grinding Crystal Tower for whatever gear you get from there, and eventually you'll also get to grind whatever new Primal they add into the game in 2.1 or 2.2.
(09-12-2013, 09:24 PM)GuyWithFace Wrote: There are those of us who did AK the "proper" way before speedruns were a thing. Me and a few guildies had full runs down to about 28 minutes with all the trash dead, and that was still during early access. With the gear we have now, we could easily 'speedrun' AK within 20-25 minutes.
That is, until someone finds a new way to skip most of the trash, then THAT will become the new way to do it until SE tries to fix it again.
I would really love to know your method for clearing AK as fast if not faster clearing trash than people were able to clear it without clearing trash, and I would also really love to know how you were doing it during Early Access when Keep requires you to beat the entire story before you can access it. You guys most be the coolest kids on the internet if you managed to beat the entire game in less than 3 days despite all the Error 90k and 3102 and 1017, etc.