(09-13-2013, 03:18 PM)Siobhain Wrote: Â Like someone suggested we use racial bonuses (to speed, strength, etc) I'm very concerned about things becoming too complicated. Before we hold an event I hope we can get a couple people who'll try out sparring matches using the rolling system as though they were doing an event match. I'd like to see if there are any difficulties that crop up from the way it's done and see how they feel about it in action. I'd also like to gauge how long it might take in case we might have to cap how many entrants can join in for one event at one time.
I personally think adding racial benefits, although logical, will end up with more complications down the line and complaints versus not having it in place. I understand that a Lalafell is merely a football to a Roe, but then the poor Lalafell would most likely lose just because of race. If a fight is unmatched or silly: it can still be amusing. I have had my character in another game KO'd by a girl tripping and hitting him with a frying pan because my roll was lower and that was my last HP.
The less complicated the system: the more likely people won't feel intimidated. If it gets too above and beyond - people start to not even want to try due to the confusion of it. I wouldn't mind doing some training rounds with the rolling system to help out with figuring that out.
Some of the timing matters will also be based upon pairings and how much each person types. Some will make their actions simple, others will go full detail. If there are many people participating: could always group off and have, say, four groups running at the same time (8 contestants) then the winners of those fight winners (down to 4) so that time wise, you're moving forward faster rather than one fight at a time. (Though for this, I recommend making more rooms in rolz.org instead of everyone in one)
I wouldn't mind helping out or doing training /roll fights to see how they go and gauge the fights. Will toss you a friend request in game if you're on.
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