• Login
  • Register
Hello There, Guest!

Username:

Password:

Remember me

Lost PW Lost Password?

Advanced Search
  • Rules
  • Staff
  • Wiki
  • Free Companies
  • Linkshells
  • Calendar
  • Chat
  • Gallery
  • Donate
home Hydaelyn Role-Players → Final Fantasy 14 → FFXIV Discussion v
« Previous 1 … 38 39 40 41 42 … 64 Next »
→

Prefered Combat System


RPC has moved! These pages have been kept for historical purposes

Please be sure to visit https://ffxiv-roleplayers.com/ directly for the new page.

Prefered Combat System
Threaded Mode | Linear Mode

Catov
Cato
Find all posts by this user
Garlean
*****

Offline
Posts:1,707
Joined:Aug 2013
Character:Cato Eligar
Server:Mateus
Reputation: 401 Timezone:UTC+1
RE: Prefered Combat System |
#14
09-20-2013, 12:36 PM
(09-19-2013, 08:34 PM)LiadansWhisper Wrote:
(09-19-2013, 01:12 PM)K Wrote: Latency is what bothers me most since it can fluctuate quite a bit at times but I guess there's nothing that can be really done about that.

What I ABSOLUTELY HATE is the system where enemies run back to their original spawn zone after you reach past a certain radius, making them invulnerable and having to start all over again. This even happened with a large Fate Boss in the Highlands that was almost dead, only for the person taking aggro to run out of range and reset his health. At the VERY least, there should be a little warning and countdown time to when you have left the spawn range, giving you the chance to return. That said, I still don't think rendering them invincible is fair, it is so frustrating.

Also enemies that can hit you with a melee attack when you are nowhere near them...


M:H/Vindictus' system is just unparalleled..

Unfortunately they leash because otherwise you'd get trains of mobs being kited into places and destroying low level players.

I used to love seeing that happen in older MMO's that didn't have a leash system, since it made exploration that much more dangerous/thrilling when high level monsters could be lured to low level areas. Sure, it could be frustrating at times but a few friends and I used to patrol low level zones to specifically kill anything that was lured away from the higher level zones. Made a lot of profit in the process too.
Quote this message in a reply

« Next Oldest | Next Newest »

Messages In This Thread
Prefered Combat System - by Trigonxv - 09-19-2013, 06:40 AM
RE: Prefered Combat System - by Moondoggie - 09-19-2013, 07:08 AM
RE: Prefered Combat System - by Magellan - 09-19-2013, 07:41 AM
RE: Prefered Combat System - by Zaul - 09-19-2013, 08:17 AM
RE: Prefered Combat System - by FreelanceWizard - 09-19-2013, 09:03 AM
RE: Prefered Combat System - by Moondoggie - 09-19-2013, 10:29 AM
RE: Prefered Combat System - by Clover - 09-19-2013, 11:19 AM
RE: Prefered Combat System - by Magellan - 09-19-2013, 11:23 AM
RE: Prefered Combat System - by Naunet - 09-19-2013, 11:29 AM
RE: Prefered Combat System - by Trigonxv - 09-19-2013, 12:48 PM
RE: Prefered Combat System - by Ildur - 09-19-2013, 12:03 PM
RE: Prefered Combat System - by K'nahli - 09-19-2013, 01:12 PM
RE: Prefered Combat System - by LiadansWhisper - 09-19-2013, 08:34 PM
RE: Prefered Combat System - by Cato - 09-20-2013, 12:36 PM
RE: Prefered Combat System - by LiadansWhisper - 09-20-2013, 02:08 PM

  • View a Printable Version
  • Send this Thread to a Friend
  • Subscribe to this thread


Users browsing this thread: 1 Guest(s)
Index | Return to Top | Lite (Archive) Mode | RSS Syndication | Current time: 09-10-2025, 09:01 PM


Final Fantasy XIV images/content © Square-Enix, forum content © RPC.
The RPC is not affiliated with Square-Enix or any of its subsidiaries.
Powered By MyBB, © 2002-2025 MyBB Group.
Designed by Adrian/Reksio, modified by Kylin@RPC