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Prefered Combat System


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Prefered Combat System
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RE: Prefered Combat System |
#15
09-20-2013, 02:08 PM
(09-20-2013, 12:36 PM)J Wrote: I used to love seeing that happen in older MMO's that didn't have a leash system, since it made exploration that much more dangerous/thrilling when high level monsters could be lured to low level areas. Sure, it could be frustrating at times but a few friends and I used to patrol low level zones to specifically kill anything that was lured away from the higher level zones. Made a lot of profit in the process too.

While I understand your position, I don't share it.  In my experience, giving assholes a platform to be...well...assholes...rarely ends well.  To me, it's much more important to give new players a good experience than it is to entertain older players with the "fun" of having someone train mobs 30 levels higher than them over them repeatedly.

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Messages In This Thread
Prefered Combat System - by Trigonxv - 09-19-2013, 06:40 AM
RE: Prefered Combat System - by Moondoggie - 09-19-2013, 07:08 AM
RE: Prefered Combat System - by Magellan - 09-19-2013, 07:41 AM
RE: Prefered Combat System - by Zaul - 09-19-2013, 08:17 AM
RE: Prefered Combat System - by FreelanceWizard - 09-19-2013, 09:03 AM
RE: Prefered Combat System - by Moondoggie - 09-19-2013, 10:29 AM
RE: Prefered Combat System - by Clover - 09-19-2013, 11:19 AM
RE: Prefered Combat System - by Magellan - 09-19-2013, 11:23 AM
RE: Prefered Combat System - by Naunet - 09-19-2013, 11:29 AM
RE: Prefered Combat System - by Trigonxv - 09-19-2013, 12:48 PM
RE: Prefered Combat System - by Ildur - 09-19-2013, 12:03 PM
RE: Prefered Combat System - by K'nahli - 09-19-2013, 01:12 PM
RE: Prefered Combat System - by LiadansWhisper - 09-19-2013, 08:34 PM
RE: Prefered Combat System - by Cato - 09-20-2013, 12:36 PM
RE: Prefered Combat System - by LiadansWhisper - 09-20-2013, 02:08 PM

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