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Character Combat Styles


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Character Combat Styles
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IncubusManateev
IncubusManatee
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Posts:162
Joined:Sep 2013
Character:Baer Reddicta
Linkshell:Ambrosia
Server:Gilgamesh
Reputation: 4
RE: Character Combat Styles |
#21
09-27-2013, 11:42 AM
(This post was last modified: 09-27-2013, 11:48 AM by IncubusManatee.)
Character: Baer Reddicta
Primary Weapon(s): Bare-handed fighting.
Class-equivalent: Pugilist
Style: Muay Thai-ish style of fighting.
Offense/Defense/Versatile: Hyper-Aggressive. Offensive and Reactive Based.
Strengths: Constantly puts pressure on an enemy/target.
Weaknesses: Exhaustive and focused about only offense.
Summary: Strong style focused on offense, but lacks in defense and rely's on the persons endurance to continue actively fighting for long periods.




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Expanded DescriptionThe style in question that Baer uses is a mix of old school Muay Thai and Street Fighting. It is semi-wild due to its creation-mostly out of going from a brawler into a professional fighter. Having learned rather little in a traditional sense, he has taken what he can from other styles and implemented them into his own. Practicing constantly-by picking fights with people who had it coming, going to dojo's and going into competitions all over Eorzea. 

With all of this considered. The style has one single stance. Arms broad-shouldered to the side in a upwards facing fashion. Feet spread moderately apart, and not in line. 

[Image: krujosefightingstance-e1350665542468.jpg]

When fighting:

The style focuses around constantly laying into the target in question. Leaving little to no time to react, think or prepare. Rock the enemy onto their heels and keep them moving back while you charge foreward. Kick's are relgated to two types: Forward and Roundhouse. Punches are much more varied, ranging from hooks to jabs, uppercuts and unusual strikes such as palm strikes and elbow strikes.

Defense is focused mainly around dodging or parrying, blocking wastes precious energy. As most blocks are force-on-force, requiring you to stay planted and an easier target. So moving about a lot is common in this style. And reactive attacks, countering an attack with your own, while minimizing surface damage or internal damage from the strike in question.

Training:

Training itself is focused around building endurance, speed, toughness and raw power. Hitting as hard and fast as you can is the theory behind this whole style. Being able to strike any surface with your limbs and not suffer for it. So a common practice is to start off kicking/punching/striking tree's, moving to stones, and then slowly to steel. (Or steel then rock, depends on environment and person in question) Common practice: Striking a piece of steel with the first two knuckles for hours on end while doing daily practices. Build callous and bone density.

Overall the style requires an immense amount of pain threshold in order to function effectively. You will get hurt, you will be injured, and learning to fight with those injuries is also a important facet.

On the offense: 

Aiming to break joints, fracture bones, strike to vital areas (Such as the neck, eyes, throat, groin, kidneys, back). Especially if the person uses a weapon, break fingers, wrist or forearm. Joints are easily damaged. If armored, abuse your speed over their slower posture. Aim for weak points-under the arm especially. Can disconnect the shoulder rather easily that was. Back of the leg as well. Or knees in general, lots of extra weight on the body. Damage the ACL or MCL of the enemy-and deny them the ability to move if they want to fight in a iron cocoon.

Against Weapons: 

Same theorem is applied here as when fighting an enemy that is bare handed as well. Spears? Get close and deny their range. Swords? Get in close, block out their swings. If their short-bladed weapons, focus on getting them to wide swing or stab. Easiest to parry and counter.

Axes? Lots of handle to grab, and swings are wide by nature. Close in, deny sweeps. Bows? Try and use cover and close distance immediately. Weave, make yourself a small target.

The main basis is to draw in close and fight at any point in time. 

Summing the style up in one word: Brutal.

"Running is a good option." -Cactuar
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Messages In This Thread
Character Combat Styles - by Sigyn Shieldbreaker - 09-22-2013, 06:45 PM
RE: Character Combat Styles - by LandStander - 09-22-2013, 08:46 PM
RE: Character Combat Styles - by Sigyn Shieldbreaker - 09-22-2013, 08:56 PM
RE: Character Combat Styles - by Michikyou - 09-22-2013, 09:21 PM
RE: Character Combat Styles - by Sigyn Shieldbreaker - 09-22-2013, 09:24 PM
RE: Character Combat Styles - by Mr.Bear - 09-24-2013, 05:39 AM
RE: Character Combat Styles - by Sev - 09-23-2013, 05:10 AM
RE: Character Combat Styles - by Martiallais - 09-23-2013, 01:08 PM
RE: Character Combat Styles - by John Spiegel - 09-24-2013, 07:44 AM
RE: Character Combat Styles - by Uther - 09-24-2013, 09:23 AM
RE: Character Combat Styles - by Ciara Snow - 09-24-2013, 12:04 PM
RE: Character Combat Styles - by Rio van Rosch - 09-24-2013, 01:46 PM
RE: Character Combat Styles - by Sigyn Shieldbreaker - 09-24-2013, 03:18 PM
RE: Character Combat Styles - by Fystrael Abylstyrwyn - 09-24-2013, 04:45 PM
RE: Character Combat Styles - by Zyrusticae - 09-25-2013, 04:53 PM
RE: Character Combat Styles - by Erik Mynhier - 09-26-2013, 05:49 AM
RE: Character Combat Styles - by Gharen - 09-26-2013, 08:22 PM
RE: Character Combat Styles - by Asyria - 09-27-2013, 10:45 AM
RE: Character Combat Styles - by Sigyn Shieldbreaker - 09-27-2013, 11:10 AM
RE: Character Combat Styles - by Gideon Aryeh - 09-27-2013, 10:58 AM
RE: Character Combat Styles - by IncubusManatee - 09-27-2013, 11:42 AM
RE: Character Combat Styles - by DAISHI - 09-27-2013, 12:14 PM

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