
(10-03-2013, 01:37 AM)ArmachiA Wrote:(10-03-2013, 01:01 AM)Naunet Wrote: I've always treated story lead-up during a patch as the "current" situation, but whatever "end boss" there is in the patch, he or she or it doesn't actually die or resolve something or whatever until the next patch hits. Ragnaros wasn't beaten back until the next tier released. The Lich King wasn't defeated and summarily usurped until the day the Cataclysm patch hit. Each of the dragons in Rift were not officially dead until the next patch. Shandra Manaya did not truly die until the Alliance patch launched. But all the events and dungeons and various plotsy whatnots leading up to those moments are either in some vague "process" of happening or have already happened (depending on the thing).
It's what the RP communities I've been involved with in the past seem to have settled upon, and I think it's a pretty good rule as far as RP goes.
This is EXACTLY how I treat things, too. Nothing really happens yet till the first expansion or major patch that changes anything. When the first expansion hits then <Story spoilers here> happened right before it
Trying very hard to tiptoe around spoilers...
There's a significant gap between parts of the story. Like, stuff that happens around level 30 and stuff that happens around level 45ish, they seem to be weeks, perhaps more, apart. Â All the stuff in-between involves a lot of travel and groundwork that probably takes quite some time. Â I think that's a bit different from, say, WoW, where the Siege of Orgrimmar is going on right now (even though my guild cleared it the first week), and though there are events that take place at the very, very tail end of the raid, they won't actually be placed into the game world until the start of next patch.
WoW tends to smash things up really close together, whereas FF seems to ah...spread them out a bit?