
Good is not absolute. Picard wasn't always good, Obi-won made mistakes and Frodo choose the ring in the end. Good characters are flawed in some way to inspire internal conflict. They have needs, even base needs, that have to be fulfilled along with their sense of justice. Motivation isn't what kills interest in a character, a boring character kills interest.Â
What unique characteristic does your character bring? What are his flaws? What happened in his past to make him so focused on justice? What are his vices?Â
Honestly I love hero characters. My latest is one, Aldwin . Â He's a sultansworn in training, trying to follow in his father's footsteps. He is over confident and places to much stake in his father's name instead of his own. Having a rude enchanted talking sword that doesn't respect him makes it worse. These help build up inner conflict and outer conflict that make him an engaging and interesting character.Â
Good is not absolute and your character is still human. They are going to make mistakes. They are going to be wrong at times. Play them up and make sure that this conflict can be seen play as day.
What unique characteristic does your character bring? What are his flaws? What happened in his past to make him so focused on justice? What are his vices?Â
Honestly I love hero characters. My latest is one, Aldwin . Â He's a sultansworn in training, trying to follow in his father's footsteps. He is over confident and places to much stake in his father's name instead of his own. Having a rude enchanted talking sword that doesn't respect him makes it worse. These help build up inner conflict and outer conflict that make him an engaging and interesting character.Â
Good is not absolute and your character is still human. They are going to make mistakes. They are going to be wrong at times. Play them up and make sure that this conflict can be seen play as day.