(10-08-2013, 12:01 PM)Clover Wrote: I think every kind of character is both fun to play and fun to play with (and I must admit that I have a weakness for knightly characters). Joining a guild and seeing how everyone else falls from grace is also fun. It makes your character react, it makes them question things. Basically, it moves them in any direction, which is a positive thing in the RP. I think it's awesome that his IC guildmates are turning out to be very different than how he'd initially thought; doesn't that make your plot more interesting?
So I think you should just keep playing your character naturally, make him react to the events surrounding him, and enjoy the ride! (This also means to enjoy the other characters you play with; good or bad, they're awesome as well ^^)
These are great points and questions, and allow me to address them:
On some characters I love exploring gray areas. I love the emotion that comes from exploring dramatic interactions between characters, and seeing how much they can change and develop overtime through heartbreak, loss, grief, even happiness.
I guess, (again to use this as an example) with a band of heroes I'm looking for more of a team like the Enterprise, the Fellowship, the Jedid. They don't tear andclaw at one another, the conflict comes from external sources not internal. By working together and having each others backs, they can overcome their hurtles and obstacles together. It's no fun watching everyone fall from grace, and your character is the only one left, and they have fallen out of favor with their fallen friends. The joy of what made them fun to play is gone.
That sense of adventure, and takung on the world as a team is gone. Hope that clarifies!