
Eh, the only problem is that the examples that the OP keeps suggesting are only heroes when you look at them from the outside. The Jedi can be thought of as a religious organization that teaches their members to carry out their tasks without emotion, which can and often does include the murder of sentient lifeforms that range from those simply protecting their homes to those who, in their own mind, believe themselves to be doing what is right. The crew of the Enterprise is exactly the same. How often do they spare their enemies? I'm not an avid Star Trek fan, but in those I've seen, it's pretty rare.
I've just never seen a hero that's truly heroic, and the ones that play at it, I end up hating for doing things that you cannot begin to imagine as "good". Sparing a group that has just finished raping and murdering an entire village just so they can be taken to trial? Uh, no. But if you do execute them, oops, anti-hero.
Of course, if you want to play Silver/Golden age comic book heroes who only ever encounter the silly evils of those eras, I can see you avoiding such scenarios, but you're just not going to find it when everyone else is playing in the modern era. It's no longer a time when people believe or even really want to believe that everyone is inherently good.
I've just never seen a hero that's truly heroic, and the ones that play at it, I end up hating for doing things that you cannot begin to imagine as "good". Sparing a group that has just finished raping and murdering an entire village just so they can be taken to trial? Uh, no. But if you do execute them, oops, anti-hero.
Of course, if you want to play Silver/Golden age comic book heroes who only ever encounter the silly evils of those eras, I can see you avoiding such scenarios, but you're just not going to find it when everyone else is playing in the modern era. It's no longer a time when people believe or even really want to believe that everyone is inherently good.
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