(10-11-2013, 02:25 PM)Siobhain Wrote:(10-11-2013, 01:46 PM)Fen Wrote: I would just put it out there that... the current model for the Grindstone is pretty awesome as it is. New innovation isn't necessarily... um... necessary, at this point, in my opinion. Cool ideas are cool, but the Grindstone doesn't necessarily have to change in some big way.
Just my two gil, of course.
Sadly, something -does- have to change. Two days out of the week doesn't seem like a big deal or anything but I have a baby and trying to force him to go to sleep early on nights he doesn't want to sleep is not conducive to a good mother-baby relationship. I'm always worried the tourney's not going to get off the ground without me.
Not to mention as they are now they're incredibly chaotic and even I see that. Enjoyable, yes, but chaotic. There just has to be more that can be done.
Changes -are- necessary, but in conjunction to them, additions are what I'm looking at and there don't have to be many but there will be a few. Likely I will just combine one or two of the ideas and use them for blood matches and the rest'll be IC things.
So another change that needs to be implemented, someone needs to be designated as a tourney runner that can take up the slack for Sio. I'll be more than happy to run the tourneys those every other weds nights I have off. This way mom and baby can have a quality relationship and, as I'm sure we can all agree a mom that isn't frayed at the ends is a happy mom.
Measuring earshot distance won't be to hard to figure out. Person A stands where we want a ring to be while occasionally saying something like "Can you hear me now?" while person B walks away from A and reports when they no longer see the spam, add a few meters extra distance to account for participants moving around and ta-da you have your ring location. In my experience it earshot isn't too far in this game midpoint