
I prefer entirely free-form RP. Knowing what's going to happen makes me feel like I've already read to the back of the book and saw the ending. Not knowing, to me, is just as fun (if not more fun) as RPing getting there. Even better when the favor goes against your character and the character him/herself grows from the experience. All in all, it's wonderful. I'm not entirely against planned out events, mind you. Sometimes, if we want our character to reach a certain point, we really don't have much choice.
I'm going to bring up WoW simply because I used to RP there quite often. The server I was on had an IC council for which my character served as a bodyguard on and, quite often, would stalk the streets (rogue) to try and find villains and others doing things they shouldn't be. Most of them were entirely open to the idea of someone stumbling on them, though I certainly made sure to ask "Hey, do you mind if I get involved or would there be no way to see what's happening?"--you know, doors and such.
Back in those days, there was no shortage of villains and villainy. I truly believe that, as far as dramatic RP goes, it's really a necessity. Now, I don't mean villains as in the kind that simply try to destroy the continent/world/realm/reality/everythinginexistencemuwahaha. Any sort of antagonist to your character's desires/wishes, to me, is a GREAT addition! A guy trying to take their girl, someone that likes to show up and just be mean/ruin the character's day, etc. It's fun and thoroughly enjoyable. To be honest, I get bored when all the characters do is stand around and talk without some sort of eventual conflict.
Overall, as the others have already stated, I strongly feel that you must respect the other individuals and show courtesy to them. I have zero problems with people RPing villains with his/her own personal agenda so long as the person playing the villain knows that it might not fly with everyone else, and that's fine. Simply avoid those people and spend time with those that do want to be involved. After all, it's a pretty large world out there.
That's just my personal view! A lot of people don't want/need that kind of RP, but for me it adds a nice spice to things =)
I'm going to bring up WoW simply because I used to RP there quite often. The server I was on had an IC council for which my character served as a bodyguard on and, quite often, would stalk the streets (rogue) to try and find villains and others doing things they shouldn't be. Most of them were entirely open to the idea of someone stumbling on them, though I certainly made sure to ask "Hey, do you mind if I get involved or would there be no way to see what's happening?"--you know, doors and such.
Back in those days, there was no shortage of villains and villainy. I truly believe that, as far as dramatic RP goes, it's really a necessity. Now, I don't mean villains as in the kind that simply try to destroy the continent/world/realm/reality/everythinginexistencemuwahaha. Any sort of antagonist to your character's desires/wishes, to me, is a GREAT addition! A guy trying to take their girl, someone that likes to show up and just be mean/ruin the character's day, etc. It's fun and thoroughly enjoyable. To be honest, I get bored when all the characters do is stand around and talk without some sort of eventual conflict.
Overall, as the others have already stated, I strongly feel that you must respect the other individuals and show courtesy to them. I have zero problems with people RPing villains with his/her own personal agenda so long as the person playing the villain knows that it might not fly with everyone else, and that's fine. Simply avoid those people and spend time with those that do want to be involved. After all, it's a pretty large world out there.
That's just my personal view! A lot of people don't want/need that kind of RP, but for me it adds a nice spice to things =)