Well I wouldn't doubt most people realize why the mechanic was changed to what it is, though I admit I am surprised that travel is such a gil sink....course being on of the only gil sinks at the moment beside low level mats/equipment it probably has its work cut out for it.
Most people on the lore forums imagine simply that adventures have sufficent anima to teleport all over the place with out concern now, thus the removal of the system. Of course whether characters are run as such is always up to the player.
I do like that they are taking the time to explain such features to us though, and the loss of the more immersive systems such as this is sadly just the name of the beast now a days. But these sacrifices bring us a bigger population and will help keep the development team working.
I do wish they'd make a happy medium for travel though, it would be nice to have actual running airships/boats and such. I know why we don't there isn't simply any land between those areas, hopefully its something we'll see in the future.
Most people on the lore forums imagine simply that adventures have sufficent anima to teleport all over the place with out concern now, thus the removal of the system. Of course whether characters are run as such is always up to the player.
I do like that they are taking the time to explain such features to us though, and the loss of the more immersive systems such as this is sadly just the name of the beast now a days. But these sacrifices bring us a bigger population and will help keep the development team working.
I do wish they'd make a happy medium for travel though, it would be nice to have actual running airships/boats and such. I know why we don't there isn't simply any land between those areas, hopefully its something we'll see in the future.
Player Directory
Torvhan
Torvhan's Journal / Torvhan's Wiki
K'mana
Hipparion Tribe Timeline / Family Register
Torvhan
Torvhan's Journal / Torvhan's Wiki
K'mana
Hipparion Tribe Timeline / Family Register