
(10-30-2013, 04:12 AM)Kismet Wrote: Different strokes for different folks, I'm afraid.
Well, naturally. It's my opinion based on my experiences. I didn't mean to imply anything about it was objectively true.
I believe the goth culture aspects encompass a larger part of the teenage population than the 'otaku' culture does. Therefore, I think it more likely WoD MMO will have more teenagers. Because of this, more players will be idiots, because teenagers are irrevocably stupid. That's my hypothesis.
And of course accessibility is a factor in popularity. Books become more popular when they're made into movies. Now people who don't want to be invested in the time and depth of a novel can get the story in a 3 hour chunk. I guarantee you with 100% certainty more people have watched Game of Thrones than have read the entirety of A Song of Fire and Ice. It does take effort to be invested in a story regardless of medium, but some require more focus, more time, more monetary investment.
Buying and reading books, finding players/a GM, physically showing up to a session, doing your own character book-keeping, and accounting for random acts of player/GM interference versus sitting at a computer with all possible values already defined... Which takes less effort?
Of course popularity does not mean it necessarily draws the pop culture (commonly called a 'cult' hit), and accessibility doesn't necessarily make it popular (plenty of shitty AAA games available on all consoles). It's just my speculation, because these are typical, observable trends. Certainly not rules!
Please read all the above with a soothing, British accented monotone.