
(10-30-2013, 06:38 PM)Kismet Wrote:Why would you want to play any game with RPG in the classification that didn't have a cool story to play through? In fact I don't think FF fans would even let the producers live if they tried to make a game where the story wasn't integral to the whole thing. though loads of side quests and extra bits are just as required. But FF is KNOWN for story.(10-30-2013, 06:27 PM)Olofantur Wrote: As an aside, we can all agree that you can skip the story line right? you can cancel out of cut scenes and right click spam through chat...
Skipping the cutscene does not make it so that you do not have to the quest itself, though. Skipping cutscenes will not magically grant you access to dungeons or primal battles. All I'm saying is that I feel that it would be really nice if the developers made it so that players had a variety of ways of unlocking the same content. You'd have to put in the same amount of effort, but you'd have more than one way to go about it.
Maybe you could get away with, here is the world level and open the dungeons, if you were in a world like Star wars, or star trek or some such. Just enough of the idea that you are this, you know the world from the movies, go! But, with FF each game is its own unique world (disregarding that 13 nonsense they have been pulling and x-2) and as such, you need the story to understand what the world is. otherwise its just a bunch of people in weird armour running around for who knows what.
The lore, is why i love FF. It should require story.
Skipping story should only be for when you have been there done that on another character.