
(11-01-2013, 02:14 AM)Theodric Ironheart Wrote: I'm a big fan of any system in MMO's that involves gradually unlocking content as any given character advances in level. It encourages investment and gives a genuine sense of progression. Is it a pain to have to do everything all over again on a fresh character? Definitely, though that's the consequence of investing in multiple characters. As far as I'm concerned the journey should matter just as much as the destination.Or... A nice compromise could be, that if a player has unlocked content in one characters its unlocked for all of them. So that there is still that "sense of progression" that SE wants in the design, but it doesn't bog down and annoy those who are alt-aholics. That is my primary issue, that and that they are tied to the combat-based story quest.