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Combat for Crafters/Gatherers


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Combat for Crafters/Gatherers
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Kheni'tov
Kheni'to
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Character:Kheni'to Viqqoh
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RE: Combat for Crafters/Gatherers |
#5
11-05-2013, 02:39 AM
I'm rather new to everything right now, so I may be missing something. But just because you are a Leatherworker doesn't mean you can't know something like martial arts. My character is all magic, and I will RP him as such, but I also take into account his upbringing in a Miqo'te tribe where learning how to use a bow and basically defend yourself from hostile people or animals was essential.

While I am in the process of making my character's wiki, I wanted to make it clear that I wasn't godmoding, so I stated that he knows some BASIC archery and VERY BASIC martial arts, but is not a Pugilist, monk or martial arts master, and is not that good at archery even by non-Miqo'te standards. So no, I wont be turning him suddenly into Legolas during battle, and no I wont have him go all Jet Li in a bar fight, but I wanted to make it clear that if some drunk thug tried to attack him he wouldn't just roll over and die just because the thug gets too close to him. 

Sorry if I brought too much of my character into this, I just wanted to use him as an example.

Why can't a character be a Leatherworker and know some martial arts or have a steady means of self defense? If you want to know if that is realistic, then look around you in the non-virtual world.
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Messages In This Thread
Combat for Crafters/Gatherers - by Cota Orben - 11-03-2013, 08:52 PM
RE: Combat for Crafters/Gatherers - by John Spiegel - 11-03-2013, 09:23 PM
RE: Combat for Crafters/Gatherers - by Maqali Qulaan - 11-03-2013, 09:37 PM
RE: Combat for Crafters/Gatherers - by Cota Orben - 11-03-2013, 09:58 PM
RE: Combat for Crafters/Gatherers - by Kheni'to - 11-05-2013, 02:39 AM
RE: Combat for Crafters/Gatherers - by Maqali Qulaan - 11-05-2013, 03:34 AM

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