I once read from someone on this forum (sorry don't remember who) that being descriptive with emotes shows skill for an RPer.
For example, instead of "Fred becomes sad" it would be better for "Fred frowns, and bows his head low. He lets out a loud sigh".
However, the inherent problem I would have with the more descriptive one is it would take longer. More emotes like that would slow down a conversation unless an RPer was a very fast typist.
Also, what if a character doesn't often display their emotions? I would assume it would be easy to think of emotes for a bubbly character, but an introverted, or broody character?
I'd imagine the emotes should be more subtle, but something like "Fred makes a serious face" in every sentence would get a bit old, right?Â
Anyone have experience playing broody characters in a way to where people get the idea, or don't think you're simply being lazy with the emotes?
For example, instead of "Fred becomes sad" it would be better for "Fred frowns, and bows his head low. He lets out a loud sigh".
However, the inherent problem I would have with the more descriptive one is it would take longer. More emotes like that would slow down a conversation unless an RPer was a very fast typist.
Also, what if a character doesn't often display their emotions? I would assume it would be easy to think of emotes for a bubbly character, but an introverted, or broody character?
I'd imagine the emotes should be more subtle, but something like "Fred makes a serious face" in every sentence would get a bit old, right?Â
Anyone have experience playing broody characters in a way to where people get the idea, or don't think you're simply being lazy with the emotes?