Events are often chaotic, crowded, and confusing as hell. They do little in serving any of my rp needs, and I think a lot of people feel the same way (though not all).
There are many good events (and I've been to some =) ) but they take time, thought, and dedicated people to plan and run. 2-3 community events per months honestly isn't a bad number o.o
Part of the problem lies in the fact that people seem to think events need to be these grand, elaborate schemes that people will talk about for years to come. No. Just... no. An event can be simple. Something as simple as; hey let's have a footrace from Ul'dah to Vesper Bay!
The very core of an event is to try to get people to interact, and the core often gets buried under layers of complexity. The simpler, more easy to understand, and more accessible an event is, the greater chances there are that many people will enjoy themselves.
Its possible to run an event that doesn't need a big setup and weeks of planning, and we need more of those going on!
There are many good events (and I've been to some =) ) but they take time, thought, and dedicated people to plan and run. 2-3 community events per months honestly isn't a bad number o.o
Part of the problem lies in the fact that people seem to think events need to be these grand, elaborate schemes that people will talk about for years to come. No. Just... no. An event can be simple. Something as simple as; hey let's have a footrace from Ul'dah to Vesper Bay!
The very core of an event is to try to get people to interact, and the core often gets buried under layers of complexity. The simpler, more easy to understand, and more accessible an event is, the greater chances there are that many people will enjoy themselves.
Its possible to run an event that doesn't need a big setup and weeks of planning, and we need more of those going on!