
Playing literal nobility is rather at odds with my character being Duskwight, considering their marginalized status, but I also wanted to play with "runaway princess" tropes in his case, so I had to make a compromise. Hence him being the heir to a rather well-established merchant/criminal organization, not entirely unlike the mob. They definitely put on the air of being a noble family, but the whole affair is a bit distorted due to their imposed social role, living in caves, and not being as tangibly well-off as a comparable Wildwood family.