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First, how many of you guys play WoL? Also, how would you guys (the community, not just WoL players) feel about someone roleplaying a WoL even if they didn't technically play 1.0?Â
I do not play one even though I have a 1.0 character, but it really doesn't make a difference if you do or not. All the Warriors of Light are, are people who time skipped during the Battle of Cartneau and due to some kind of weird magic, these people have been completely forgotten due to fuzzy memory syndrome. The friends they once had can barely remember them. They know that they knew someone, but the face/name/if they were lovers/etc. is really fuzzy to them. So even if you were to go around and claim you were such a person everyone would just look at you weird.
Second, where the heck is Cartneau? Also, which of the 3 main cities is farthest away from it/closest to it/took the most or least damage?Â
I think all the cities took damage, but seeing as its inside Mor Dhona and the closest city is Gridania then that probably takes first place. In 1.0 there was no New and Old Gridania as it was just Gridania. New Gridania was recently built after all the destruction. Limsa comes in second as it also got hit pretty hard, but not as bad as Gridania. Ul'dah..I have not read any lore about the damages that were caused there and city looks exactly like it did in 1.0 so it probably didn't suffer as much damage.Â
Third, how long does the community as a whole feel it would take to get from a major hub city to another without special means of transportation. Lets say the only method they had was one chocobo.Â
This is really up to you. I played a trip from Gridania to Coerthas to last a week in game, and made it so the plot would stretch three real days, but as I said before, this is just up to the people participating I would say.Â
Fourth, how expensive do you think a chocobo would be? Would it be akin to buying a car in our world? Or would it be plausible that a breeder may give a deal to someone based on a variety of reasons? And are there any naming conventions for chocobos?
I like to think that they are pretty damn expensive. Not only do you have to afford it, but also the housing, food, water, vet bills...Its like owning a horse in real life lol. I like JJ's idea of just saying its a company chocobo. My character is constantly broke so she never has one IC, but she did come across some money from winning a tournament and "gifts" so she was able to rent one a few times.Â
Fifth, because we can (in-game) be any class or wear any armor, how do you guys feel about a character's fighting style being a mix of classes? For instance, a paladin who also has skills with a lance, or a puglist/monk who can use basic healing magics, ect, ect?
I don't mind as long as people keep it modest. I don't like it when I run into people who can cast high level black magic, while summoning Ifrit, and fighting off a attackers with their paladin skills. I have always kept the train of thought that the more skills you tack on, your versatility increases, but your overall skill gets worse. Someone who has trained most of their life with just hand to hand combat and sword play will be a lot better at the two than someone who has taken on five different forms of combat. I also like to think that age and skill level go hand and hand. The twenty year old who has been training for three years should really have a hard time fighting against the forty year old man who has been at it for twenty plus years.Â
I would also like to add that I am against the idea of people who play highly skilled warriors one day and then summon down a meteor as a black mage the next. I would keep it at just one advanced class, possibly two if they were an older character who had a lot of experience in combat.Â
I do not play one even though I have a 1.0 character, but it really doesn't make a difference if you do or not. All the Warriors of Light are, are people who time skipped during the Battle of Cartneau and due to some kind of weird magic, these people have been completely forgotten due to fuzzy memory syndrome. The friends they once had can barely remember them. They know that they knew someone, but the face/name/if they were lovers/etc. is really fuzzy to them. So even if you were to go around and claim you were such a person everyone would just look at you weird.
Second, where the heck is Cartneau? Also, which of the 3 main cities is farthest away from it/closest to it/took the most or least damage?Â
I think all the cities took damage, but seeing as its inside Mor Dhona and the closest city is Gridania then that probably takes first place. In 1.0 there was no New and Old Gridania as it was just Gridania. New Gridania was recently built after all the destruction. Limsa comes in second as it also got hit pretty hard, but not as bad as Gridania. Ul'dah..I have not read any lore about the damages that were caused there and city looks exactly like it did in 1.0 so it probably didn't suffer as much damage.Â
Third, how long does the community as a whole feel it would take to get from a major hub city to another without special means of transportation. Lets say the only method they had was one chocobo.Â
This is really up to you. I played a trip from Gridania to Coerthas to last a week in game, and made it so the plot would stretch three real days, but as I said before, this is just up to the people participating I would say.Â
Fourth, how expensive do you think a chocobo would be? Would it be akin to buying a car in our world? Or would it be plausible that a breeder may give a deal to someone based on a variety of reasons? And are there any naming conventions for chocobos?
I like to think that they are pretty damn expensive. Not only do you have to afford it, but also the housing, food, water, vet bills...Its like owning a horse in real life lol. I like JJ's idea of just saying its a company chocobo. My character is constantly broke so she never has one IC, but she did come across some money from winning a tournament and "gifts" so she was able to rent one a few times.Â
Fifth, because we can (in-game) be any class or wear any armor, how do you guys feel about a character's fighting style being a mix of classes? For instance, a paladin who also has skills with a lance, or a puglist/monk who can use basic healing magics, ect, ect?
I don't mind as long as people keep it modest. I don't like it when I run into people who can cast high level black magic, while summoning Ifrit, and fighting off a attackers with their paladin skills. I have always kept the train of thought that the more skills you tack on, your versatility increases, but your overall skill gets worse. Someone who has trained most of their life with just hand to hand combat and sword play will be a lot better at the two than someone who has taken on five different forms of combat. I also like to think that age and skill level go hand and hand. The twenty year old who has been training for three years should really have a hard time fighting against the forty year old man who has been at it for twenty plus years.Â
I would also like to add that I am against the idea of people who play highly skilled warriors one day and then summon down a meteor as a black mage the next. I would keep it at just one advanced class, possibly two if they were an older character who had a lot of experience in combat.Â
"So sharp end faces the enemy. Okay, got it."
- Domino Quixote
- Domino Quixote