
I'm finding the game fun overall, but I'm finding combat's design is completely imbalanced and the mining isn't particularly fun. Mining is very slow. Digging through dirt becomes really easy very soon, but mining ores takes lots of time. Coupled with ores being scattered in small pockets until later planets. But in those the ores you need are still in small clusters. Except the ones that have the mobs that one shot you. Why they one shot you? Because you don't have the armor. Why don't you have the armor? Because you need the ores. Which ores? The ones in the planet with the mobs that one shot you.
A partial solution I found was to search the wiki for planets with the best gun dealer in the sector and buy one of those. Then you end up one shotting a lot of the mobs and having an actual opportunity to kill the others as long as they don't catch you first.
So yeah, fun game but has a lot of balance issues. "It's a beta" and yadda yadda. I know! But I fear some of these problems might come from design decisions the devs might not be willing to change. I already feel the recent changes they made to combat were to 'clarify' the system and not overhaulingit.
We'll see. It's still early, after all!
One reason to set up a home planet is farming. Not that it's needed right now, mind: I have survived up to the Gamma sector with nothing but 10 slices of meat and picking the wild fruits and vegetables of certain planets. But if you want to have enough land to grow some food, you'll need a home planet.
But besides a random farm in a planet I quickly forgot about, I too keep all my crafting stations and chests on the ship. It's so convenient! Wish they add a way to make it larger, because it's getting a bit cramped and all the chests are full already.
A partial solution I found was to search the wiki for planets with the best gun dealer in the sector and buy one of those. Then you end up one shotting a lot of the mobs and having an actual opportunity to kill the others as long as they don't catch you first.
So yeah, fun game but has a lot of balance issues. "It's a beta" and yadda yadda. I know! But I fear some of these problems might come from design decisions the devs might not be willing to change. I already feel the recent changes they made to combat were to 'clarify' the system and not overhaulingit.
We'll see. It's still early, after all!
Quote:Right now, it's kind of hindering yourself to make a settlement because of the GOD DAMN BIRDS HOLY CRAP
One reason to set up a home planet is farming. Not that it's needed right now, mind: I have survived up to the Gamma sector with nothing but 10 slices of meat and picking the wild fruits and vegetables of certain planets. But if you want to have enough land to grow some food, you'll need a home planet.
But besides a random farm in a planet I quickly forgot about, I too keep all my crafting stations and chests on the ship. It's so convenient! Wish they add a way to make it larger, because it's getting a bit cramped and all the chests are full already.