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home Hydaelyn Role-Players → Resources → Roleplay Events → Chronicled Events v
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Ninian Lune'cielv
Ninian Lune'ciel
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Posts:25
Joined:Aug 2013
Character:Ninian Lune'ciel
Server:Gilgamesh
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RE: On Community |
#6
12-17-2013, 09:09 AM
(This post was last modified: 12-17-2013, 09:15 AM by Ninian Lune'ciel.)
There's no need to think you're a bad person. Everything you've said is completely true. I'm just not positive that our server is going to be picking up any time soon. Already, I know a lot of people have moved over to Balmung. Even a RP FC or two. It's even to the point where new players are either heading straight for it or trying Gilgamesh for a bit before realizing it doesn't have the same community dynamic.

There will be new people certainly, but my concern is that out server is going to dwindle into nothing but the player's we have, because I don't think we're attracting many new ones.

After reading through everyone's comments. I think I was a little off in saying we needed 'events' in my previous posts. I'm not sure what to call them, Balmung's biweekly Grindstone Tournaments are the sort of model I'm looking for. It's an event simple enough to only take a few people to run and easy to create a consistent schedule, open to the whole server. Twice a week, they have people there to roleplay as fighters or spectators, the rest of the week the fighter's are able to roleplay training.

It's more than just a common 'event' at the point because it brings something to the community that player's don't even have to check the forums for. Simply because they've integrated that event into the regular happenings of their world.

There isn't a single person obligated to run anything like this, but it only takes a few small projects like this to change the entire way we, as a community, use our server.

I'm actually glad you decided to read this, Amaare. I was hoping someone from Drift would. You guys have such great potential to pioneer these exact types of projects in considering the company's recognition, size and certainly no shortage on people willing to roleplay. If even a few volunteers broke into groups and figured out an idea to fit the same criteria as the Grindstone model I was talking about, it could improve the quality of everyone's Gilgamesh.

The last thing I want to seem is abrasive in any of this, but I really do believe our lack of growth since launch is something concerning for the future.
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Messages In This Thread
On Community - by Ninian Lune'ciel - 12-16-2013, 10:02 AM
RE: On Community - by Trigonxv - 12-16-2013, 10:12 AM
RE: On Community - by Ninian Lune'ciel - 12-16-2013, 10:27 AM
RE: On Community - by Enzo - 12-16-2013, 11:04 PM
RE: On Community - by Gideon Aryeh - 12-17-2013, 03:57 AM
RE: On Community - by Ninian Lune'ciel - 12-17-2013, 09:09 AM
RE: On Community - by Magellan - 12-17-2013, 11:40 AM
RE: On Community - by Ninian Lune'ciel - 12-17-2013, 12:26 PM
RE: On Community - by Ninian Lune'ciel - 12-17-2013, 12:43 PM
RE: On Community - by Gideon Aryeh - 12-17-2013, 12:16 PM
RE: On Community - by Talathar Khalynn - 12-19-2013, 06:25 AM
RE: On Community - by Ninian Lune'ciel - 12-19-2013, 01:29 PM
RE: On Community - by Talathar Khalynn - 12-19-2013, 10:40 PM
RE: On Community - by Ninian Lune'ciel - 12-19-2013, 11:44 PM
RE: On Community - by Enzo - 12-21-2013, 04:49 AM
RE: On Community - by pas - 12-21-2013, 05:14 AM
RE: On Community - by Ninian Lune'ciel - 12-31-2013, 10:44 AM
RE: On Community - by Ninian Lune'ciel - 12-22-2013, 08:44 PM

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