
I can enjoy events where there is a DM, but more often than not I end up not really enjoying the events. There are certain things I consider pet-peeves of mine when it comes to RP, and one of them I have seen a lot of in DM'ed events is that everything is railroaded - meaning that the people who are there for the events have no real influence, they're just there to do a set role. Ie, there is a set goal with the event, as an example it could be to find a weapon of a sort, and your role is to help finding set weapon - or clues as to where it could be, but what you find is that you're not allowed to actually come up with your own clues, and that the person who ends up finding the sword has been pre-determined already, reducing you to a person who just fills up some space and maybe some logic because sometimes it doesn't make sense for only two people to go on an adventure.Â
In some events, I have even stood about for a full hour without even emoting because there wasn't an actual need for my character to do anything but follow the group (and that becomes real boring to emote after a little while) - this usually happens in DM events with more than five people involved.Â
The type of DM'ing I most enjoy is when it's something environmental. So you have a person emoting for the environment or maybe the big bad person, so if you for example go through a canyon there could be a rock-slide locking the group in on both sides and you can have a survival scenario unfold. Or maybe the big bad guy had laid a trap for you, like a good ol' team rocket hole.Â
Otherwise I much prefer using PC's as NPC's - if people can do a text based event in an out-of-map location they should also be able to understand that if someone is disguised as a big bad guy, they're taking the NPC role upon them and not being their actual character - or better yet people use alts with no rp profile to play out these roles. That's probably one area where I wish XIV was a bit more alt-friendly, so that this would be more of a thing. In other games such as Rift, it was pretty standard that people had alts they could use and reuse as npcs for various events - also giving them some experiences they might not otherwise have had on their mains.
In some events, I have even stood about for a full hour without even emoting because there wasn't an actual need for my character to do anything but follow the group (and that becomes real boring to emote after a little while) - this usually happens in DM events with more than five people involved.Â
The type of DM'ing I most enjoy is when it's something environmental. So you have a person emoting for the environment or maybe the big bad person, so if you for example go through a canyon there could be a rock-slide locking the group in on both sides and you can have a survival scenario unfold. Or maybe the big bad guy had laid a trap for you, like a good ol' team rocket hole.Â
Otherwise I much prefer using PC's as NPC's - if people can do a text based event in an out-of-map location they should also be able to understand that if someone is disguised as a big bad guy, they're taking the NPC role upon them and not being their actual character - or better yet people use alts with no rp profile to play out these roles. That's probably one area where I wish XIV was a bit more alt-friendly, so that this would be more of a thing. In other games such as Rift, it was pretty standard that people had alts they could use and reuse as npcs for various events - also giving them some experiences they might not otherwise have had on their mains.