
My first time DMing an event has been in FFXIV and I have done about 7 events so far and I really enjoy it. I'm not sure how good I am at it, but I think its important to make sure to get everyone involved and to not have an exact outcome, but more like an outline.
I had one where Denn was suppose to almost die, but then be rescued. That went perfectly fine, but as she was rescued things went bad. It turned out that one person had to stay behind, leading the Garlean army away from the others while the other party escaped. Which then lead to a unscheduled showdown on a bridge between one of the Garlean generals and the person leading them away. It was a lot of fun ^^.Â
My most recent one was a simple "go into cave and kill a few wolves". After a bunch of bad rolls (and a new HP system I was trying out) it almost accidentally ended up with being mauled alive by a pack of wolves lol. Of course I couldn't let the people participating die, so I had to throw in some mechanics to help them win. In the long run we won, but were very wounded and it turned into a nice thing as it helped with character development for the parties involved as wounds were tended to.Â
Really thinking about it...I just realized that almost all of my events end up with people almost dying..Perhaps I should ease up the amount and power of the npcs xD. Anyway, what I'm simply try to say is be flexible, try not to leave anyone out, and don't worry if things don't go as planned. Just roll with it!
Also Sastra, I'm sorry to hear about that. It just seems like it was a bad on the DM's fault. I did one event where I was called to participate and play a part and kind of just sat around for about 40mins doing absolutely nothing and ended up just logging out >.>
I had one where Denn was suppose to almost die, but then be rescued. That went perfectly fine, but as she was rescued things went bad. It turned out that one person had to stay behind, leading the Garlean army away from the others while the other party escaped. Which then lead to a unscheduled showdown on a bridge between one of the Garlean generals and the person leading them away. It was a lot of fun ^^.Â
My most recent one was a simple "go into cave and kill a few wolves". After a bunch of bad rolls (and a new HP system I was trying out) it almost accidentally ended up with being mauled alive by a pack of wolves lol. Of course I couldn't let the people participating die, so I had to throw in some mechanics to help them win. In the long run we won, but were very wounded and it turned into a nice thing as it helped with character development for the parties involved as wounds were tended to.Â
Really thinking about it...I just realized that almost all of my events end up with people almost dying..Perhaps I should ease up the amount and power of the npcs xD. Anyway, what I'm simply try to say is be flexible, try not to leave anyone out, and don't worry if things don't go as planned. Just roll with it!
Also Sastra, I'm sorry to hear about that. It just seems like it was a bad on the DM's fault. I did one event where I was called to participate and play a part and kind of just sat around for about 40mins doing absolutely nothing and ended up just logging out >.>
"So sharp end faces the enemy. Okay, got it."
- Domino Quixote
- Domino Quixote