(02-01-2014, 07:48 AM)Knight Kat Wrote: Â This is because, I think, most people (myself included) wait for the LS to produce activity for us.
You just summarized the big problem for just about any RP community out there. There's a real issue with a consume-only culture that is devouring communities, people do not want inactivity and nothing happening, but at the same time they do not do anything to combat it, and choose leaving shells and even entire games because not enough was happening.Â
In my FC, I constantly push people to generate their own plots. Character progression isn't something that should happen in a story or background, to me it's one of the best motivations to get a storyline rolling, which generates RP and inspires others to do the same. My FC is doing well, but we didn't push for generating RP then I don't think we'd be doing fine these days at all.Â
We still keep bronze lake active as a hub, but a couple of months in and people are really getting tired of it, I was hoping that there would be more initiatives on the rise following bronze lake, but nothing really seems to be happening - at least not in the EU prime-time. So that we could spread the attention on multiple activities and reduce the chance of people doing the same every weeknight.Â
I can't put my finger on what is causing some people to approach RP with that attitude, beyond knowing that generating events of course mean you have to dedicate the time and effort for it. The sad thing is that, the less people generate, the more it wears out those who do (such as fc leaders and such) because they run out of ideas.