What exactly are we asking here? It seemed like the theme switched gears slightly with the discussion of jobs based on starting classes, then stepped into the realm of action-animations.Â
I assume, we're dreaming things up in this manner because it might be easier to blend to the existing class without too much alteration and so I'll speak to that first. It may seem like a step back, but staves and lances would use much the same animation styling, therefore a combo LNC/PUG Master Monk class could be an option, blending the two animation styles and attack styles seamlessly using staves rather than nunchaku. Sure, it might be a bit of a cop-out as it's just an extension of MNK but what can you do. Also, there's a good opportunity to push for a Heavy Knight wielding Lances with GLD PLD WAR MAR armor specs....and that would be awesome. Innovative Tank Job.
As for actual job extensions. There's plenty of room for growth on all fields and I agree with Olofantur, moar levels for existing jobs gives better opportunity.
Dogberry, loving the idea of PUG for Blue Mage Job. I'm thinking pair it with SCH or SMN, logically taking the beast-form stances into a mystickal progression resulting in enemy skills (As it was called in 7) and "Mimic" in 6.
Ninja is a tricky one, support/DPS class or DPS class with minor magics depending on what you reference. The original (taking it old school) Ninja class was a DPS style class with Black Magic skills no higher than intermediate (Fire 2, I believe) where it stagnated there. In 4, Edge used a form of magic that mimicked mid-range elemental spells and a few support spells. But really, Ninja (and Thief, of course) would be the two best uses for the stealth feature outside DoLs.Â
Don't need to touch RNG or BST, pretty easy ones. Time Mage would be interesting for a BLM progression paired with SCH.
And so we move on to Dark Knight. This is a weird one for me, because I've watched a lot of conversation about DRK in recent weeks. The big issue here is collectively "WHAT IS THE DARK KNIGHT?" Batman? Yes. But in FF terms, when you google "Final Fantasy Dark Knight", the first thing that comes up is the wikia page.
Taken from the Wikia
Profile[img]data:image/gif;base64,R0lGODlhAQABAIABAAAAAP///yH5BAEAAAEALAAAAAABAAEAQAICTAEAOw%3D%3D[/img]Edit
The Dark Knight is characterized by wearing tight, sometimes enclosed black armor and wielding a sword steeped in wicked powers. Their physical stats, with exception of Defense, are usually high, but their other stats depend on the game they appear in. The typical Dark Knight ability is Souleater, also known as Darkness, which allows them to sacrifice their HP to perform stronger attacks.
However, Souleater is not exclusive to the Dark Knight class. Dark Knights may also have abilities based on Blood Equipment that allows them to absorb HP and MP from enemies. The Dark Knight is opposed by the Paladin, holy knights who protect allies and wield sacred powers. Unlike many classes, Dark Knights bear a signature weapon, the Deathbringer, which has a chance to kill certain enemies in a single blow.
This presents a few caveats.to designing the Dark Knight job.
One (and I can't stress this enough): The scythe is not the standard Dark Knight weapon, it's a scythe. It's wielded by botanists. The standard Dark Knight weapon is a sword, commonly Deathbringer. Removing the Deathbringer entirely to make Dark Knight a job for the MMO is fine, but don't expect scythes. More likely, two-handed swords, I'd guess.Â
Two: Dark Knight would be a hard sell for an open job realistically, for RPers it's wonderful and for gamers, it would be something to feel badass about. But thematically for the game, we'd be running into the same territory as the WHM lore. ZOMG THERE ARE HUNDREDS OF DARK KNIGHTS! WE'RE DOOOOOOOOOMED.Â
Three: (The only really positive caveat I have for DRK) Dark Knight would be a wicked starting job for a dark side storyline, assuming the devs would go that route. Dark Crystals are always hinted at in various final fantasy games and in some, they've granted their own darker themed jobs. So...maybe!
Point being, even though it's really cool, I can't see DRK coming to us any time soon. Sorry to be the proverbial stick in the mud!
Cheers!
-Black Hat
I assume, we're dreaming things up in this manner because it might be easier to blend to the existing class without too much alteration and so I'll speak to that first. It may seem like a step back, but staves and lances would use much the same animation styling, therefore a combo LNC/PUG Master Monk class could be an option, blending the two animation styles and attack styles seamlessly using staves rather than nunchaku. Sure, it might be a bit of a cop-out as it's just an extension of MNK but what can you do. Also, there's a good opportunity to push for a Heavy Knight wielding Lances with GLD PLD WAR MAR armor specs....and that would be awesome. Innovative Tank Job.
As for actual job extensions. There's plenty of room for growth on all fields and I agree with Olofantur, moar levels for existing jobs gives better opportunity.
Dogberry, loving the idea of PUG for Blue Mage Job. I'm thinking pair it with SCH or SMN, logically taking the beast-form stances into a mystickal progression resulting in enemy skills (As it was called in 7) and "Mimic" in 6.
Ninja is a tricky one, support/DPS class or DPS class with minor magics depending on what you reference. The original (taking it old school) Ninja class was a DPS style class with Black Magic skills no higher than intermediate (Fire 2, I believe) where it stagnated there. In 4, Edge used a form of magic that mimicked mid-range elemental spells and a few support spells. But really, Ninja (and Thief, of course) would be the two best uses for the stealth feature outside DoLs.Â
Don't need to touch RNG or BST, pretty easy ones. Time Mage would be interesting for a BLM progression paired with SCH.
And so we move on to Dark Knight. This is a weird one for me, because I've watched a lot of conversation about DRK in recent weeks. The big issue here is collectively "WHAT IS THE DARK KNIGHT?" Batman? Yes. But in FF terms, when you google "Final Fantasy Dark Knight", the first thing that comes up is the wikia page.
Taken from the Wikia
Profile[img]data:image/gif;base64,R0lGODlhAQABAIABAAAAAP///yH5BAEAAAEALAAAAAABAAEAQAICTAEAOw%3D%3D[/img]Edit
The Dark Knight is characterized by wearing tight, sometimes enclosed black armor and wielding a sword steeped in wicked powers. Their physical stats, with exception of Defense, are usually high, but their other stats depend on the game they appear in. The typical Dark Knight ability is Souleater, also known as Darkness, which allows them to sacrifice their HP to perform stronger attacks.
However, Souleater is not exclusive to the Dark Knight class. Dark Knights may also have abilities based on Blood Equipment that allows them to absorb HP and MP from enemies. The Dark Knight is opposed by the Paladin, holy knights who protect allies and wield sacred powers. Unlike many classes, Dark Knights bear a signature weapon, the Deathbringer, which has a chance to kill certain enemies in a single blow.
This presents a few caveats.to designing the Dark Knight job.
One (and I can't stress this enough): The scythe is not the standard Dark Knight weapon, it's a scythe. It's wielded by botanists. The standard Dark Knight weapon is a sword, commonly Deathbringer. Removing the Deathbringer entirely to make Dark Knight a job for the MMO is fine, but don't expect scythes. More likely, two-handed swords, I'd guess.Â
Two: Dark Knight would be a hard sell for an open job realistically, for RPers it's wonderful and for gamers, it would be something to feel badass about. But thematically for the game, we'd be running into the same territory as the WHM lore. ZOMG THERE ARE HUNDREDS OF DARK KNIGHTS! WE'RE DOOOOOOOOOMED.Â
Three: (The only really positive caveat I have for DRK) Dark Knight would be a wicked starting job for a dark side storyline, assuming the devs would go that route. Dark Crystals are always hinted at in various final fantasy games and in some, they've granted their own darker themed jobs. So...maybe!
Point being, even though it's really cool, I can't see DRK coming to us any time soon. Sorry to be the proverbial stick in the mud!
Cheers!
-Black Hat
What a colossal waste of time and energy.