Musketeer/Gunner is already planned to be the third class of Limsa Lominsa. I would guess one of its jobs will be Corsair. I would also venture to suggest Blue Mage (think X-2 Gun Mage), with shooting abilities that copies an enemy ability and then one that fires it.
Red Mage is a job that Yoshi-P wants to put in, and currently he suggested that it'll either get a new base class, or it will be a super-job by combining two jobs. If it goes with a new base class, I think a magically inclined Fencer class (that uses rapiers) would work.
If Dark Knight will be based on Cecil, it will use sword and shield. So it will probably branch from Gladiator. If so, it will probably have stances/traits that make actions consume HP/decrease max HP by ??% in exchange for DPS. It will maybe be a hybrid Tank/DPS job (Yoshi-P spoke of hybrid roles in the future).
From Conjurer, I think Green Mage will show up. Think a combination of Green Magic/Druid/Geomancer/Elementalist from previous Final Fantasies. It would be hybrid Healer/Support.
From Thaumaturge I think we will see a crowd controlling mage with some DPS, such as Purple Mage, the reason why I say Purple instead of Time Mage, is because Yoshi-P has already said that we wont get Haste/a/ga/ja. Anyway, Purple Mages would get more crowd controlling abilities, and would be considered hybrid Support/DPS.
Marauder is a hard one, but if I get to guess, I think Viking would probably fit well. If Warriors are from the heartlands of the continent, then having berserking pirates have the other job would make sense for a Limsa job. It would combine the aspects of previous Final Fantasy Vikings, Berserkers and Pirate jobs that can be used with a giant axe.
Archer would probably become Ranger, if we keep with the Gridania theme. Unlike Bard, who provides a hybrid role in buffing allies, Rangers provide support by debuffing enemies. Otherwise, if Ishgard is involved, I could see crossbow wielding Arbalist, which borrow some from previous FFs but is pretty new. The reason why I mention Ishgard is because crossbows would be pretty effective against the hides of dragons.
I think everyone wants Lancer to get a pet wyvern/dragonet, but it is pretty hard with the established lore. There is the Valkyrie job from previous games,which you could have said pet be the ghost of a slain dragon, and thus explain why it isn't around all the time and why Dragoons don't kill it on sight.
Pugilist could work with Dancer, and unlike Bard, who buff allies, Dancers could debuff enemies, making a party with both very successful. They both could even have passive traits that buff their own abilities if they're in the same party (something like: 10-20% buff to all abilities if partied with a Dancer/Bard).
With how they went for the historical meaning of Paladins (guardians of palace and palatial residents), I could see Ninja and Samurai branch from the same class. The base class would have Katana main hand and Kunai in off hand (They have both Throw and Counter, but changes one or the other depending on job). Then, for Ninja, it becomes Ninjatou and Shuriken, while for Samurai it becomes Katana and Wakizashi.
Red Mage is a job that Yoshi-P wants to put in, and currently he suggested that it'll either get a new base class, or it will be a super-job by combining two jobs. If it goes with a new base class, I think a magically inclined Fencer class (that uses rapiers) would work.
If Dark Knight will be based on Cecil, it will use sword and shield. So it will probably branch from Gladiator. If so, it will probably have stances/traits that make actions consume HP/decrease max HP by ??% in exchange for DPS. It will maybe be a hybrid Tank/DPS job (Yoshi-P spoke of hybrid roles in the future).
From Conjurer, I think Green Mage will show up. Think a combination of Green Magic/Druid/Geomancer/Elementalist from previous Final Fantasies. It would be hybrid Healer/Support.
From Thaumaturge I think we will see a crowd controlling mage with some DPS, such as Purple Mage, the reason why I say Purple instead of Time Mage, is because Yoshi-P has already said that we wont get Haste/a/ga/ja. Anyway, Purple Mages would get more crowd controlling abilities, and would be considered hybrid Support/DPS.
Marauder is a hard one, but if I get to guess, I think Viking would probably fit well. If Warriors are from the heartlands of the continent, then having berserking pirates have the other job would make sense for a Limsa job. It would combine the aspects of previous Final Fantasy Vikings, Berserkers and Pirate jobs that can be used with a giant axe.
Archer would probably become Ranger, if we keep with the Gridania theme. Unlike Bard, who provides a hybrid role in buffing allies, Rangers provide support by debuffing enemies. Otherwise, if Ishgard is involved, I could see crossbow wielding Arbalist, which borrow some from previous FFs but is pretty new. The reason why I mention Ishgard is because crossbows would be pretty effective against the hides of dragons.
I think everyone wants Lancer to get a pet wyvern/dragonet, but it is pretty hard with the established lore. There is the Valkyrie job from previous games,which you could have said pet be the ghost of a slain dragon, and thus explain why it isn't around all the time and why Dragoons don't kill it on sight.
Pugilist could work with Dancer, and unlike Bard, who buff allies, Dancers could debuff enemies, making a party with both very successful. They both could even have passive traits that buff their own abilities if they're in the same party (something like: 10-20% buff to all abilities if partied with a Dancer/Bard).
With how they went for the historical meaning of Paladins (guardians of palace and palatial residents), I could see Ninja and Samurai branch from the same class. The base class would have Katana main hand and Kunai in off hand (They have both Throw and Counter, but changes one or the other depending on job). Then, for Ninja, it becomes Ninjatou and Shuriken, while for Samurai it becomes Katana and Wakizashi.