Square Enix needs to hire me as their conceptual planner, because I could make them all filthy fuckin' rich.
All I'd do is spend my day playing every other profitable MMO on the market, spending the whole time taking notes. Every time I saw a feature that I found awesome, I'd write it down, and then demand that the dev team implement something like that in the next big patch.
People are really silly and fail to remember why World of Warcraft was so wildly successful.
It was not because Blizzard caught lightning in a bottle. It was not because the celestial alignment was perfect for the first time in 200,000 years. It was not even because Blizzard's rabid fanbase provided critical mass (Square's rabid fanbase is even bigger!) and put them in the position to be the top MMO dog.
No.
The reason that World of Warcraft was so wildly successful and made Blizzard an absolutely insane amount of money is simple:
They looked at all the other major MMOs on the market, played them, read their forums, talked to their players, found all of the really great features, and used them. They found all the bits that the players didn't like, and discarded them.
Why do no MMO devs do this? Why did only Blizzard think this far through? Why is every other MMO developer simply derping their way through it and making all of the exact same mistakes every other MMO developer has made?
Learn from the mistakes of your peers, damn it. Stop repeating them.
All I'd do is spend my day playing every other profitable MMO on the market, spending the whole time taking notes. Every time I saw a feature that I found awesome, I'd write it down, and then demand that the dev team implement something like that in the next big patch.
People are really silly and fail to remember why World of Warcraft was so wildly successful.
It was not because Blizzard caught lightning in a bottle. It was not because the celestial alignment was perfect for the first time in 200,000 years. It was not even because Blizzard's rabid fanbase provided critical mass (Square's rabid fanbase is even bigger!) and put them in the position to be the top MMO dog.
No.
The reason that World of Warcraft was so wildly successful and made Blizzard an absolutely insane amount of money is simple:
They looked at all the other major MMOs on the market, played them, read their forums, talked to their players, found all of the really great features, and used them. They found all the bits that the players didn't like, and discarded them.
Why do no MMO devs do this? Why did only Blizzard think this far through? Why is every other MMO developer simply derping their way through it and making all of the exact same mistakes every other MMO developer has made?
Learn from the mistakes of your peers, damn it. Stop repeating them.
attractive enmity device