Gladiator > Dark Knight (GLA w MRD/LNC sub)
imo, DRK would be a status infliction and DPS class. I see it as a specialty hybrid that -could- tank if it wanted to, but its main function is to deal damage while enfeebling the enemy in various ways.
I feel a few adjustments would need to be made before this could happen. a.) Remove daggers as a sword type from the Gladiator base class and add it to another class (such as Scout) b.) add great swords as a sword type for the base class.
Adding a 2 handed option to Gladiator, they could do something like this:
When using a 2 handed sword, you lose access to the shield slot, thus losing shield lob and shield bash.
When using a 2 handed sword, all attacks generate 2x enmity in addition to any other multipliers.
When using a 2 handed sword, attacks are slightly slower but deal substantially more damage than using a 1 handed sword.
With a Dark Knight Soul Crystal set instead of a Paladin's...
Rage of Halone combo loses its enmity generating bonus. It instead receives status affliction bonuses such as fear, gravity, slow, or paralyze.Â
Riot Blade combo becomes more useful. Reduced tp cost to use vs Rage of Halone combo, increases potency, and an additional skill after Riot Blade to create a new 3 combo. Retains the MP restore bonus.
Skills added exclusively for Dark Knight could be something like this:
Souleater - Slowly drains HP while increasing damage dealt to targets. Grants the user Blood Magic debuff and is only removed when using Soul Eater again. Automatically switches off if the caster drops down to 15% HP. Cannot be used at the same time as Blood Weapon.
Blood Weapon - Applies a buff to the caster which grants a drain effect on all attacks. Converts 25% of damage dealt into HP. Stacks with Bloodbath from Marauder (total of 50% conversion). Lasts for 60s. Cannot be used at the same time as Souleater.Â
Fearful Impact - Next attack receives 100% accuracy and applies max fear to the target, regardless of built resistance/diminishing returns. (Fear prevents afflicted target from moving and using weaponskills/spells) Fear duration - 15s. 300s CD.
Absorb - A special skill that changes its bonus effect depending on the skill used before it. For example - If Fast Blade is used before it, Absorb will absorb the a portion of the target's DEX and apply it to yours. Absorb effect lasts for 15s. CD of 30s. Below is a list of skills which affect absorb. Will disrupt combos.
Fast Blade - Absorb DEX
Savage Blade - Absorb STR
Rage of Halone - Absorb VIT and PIE
Riot Blade - Absorb INT
Abyssal Blade - Absorb STR, INT, and DEX (only half the amount of the other absorbs however)
Abyssal Blade - Final weapon skill in the Riot Blade combo. 280 potency when used in a combo. Sacrifices HP to deal damage to all targets in front in a cone (max distance of 10y). The closer the target, the more damage dealt. Further targets take less damage. Would use quite a bit of TP compared to other weapon skills to offset how strong it is.
Anyways, that's my thought on DRK. I have thoughts on other classes and how they could become something else, but yeah. lol.
imo, DRK would be a status infliction and DPS class. I see it as a specialty hybrid that -could- tank if it wanted to, but its main function is to deal damage while enfeebling the enemy in various ways.
I feel a few adjustments would need to be made before this could happen. a.) Remove daggers as a sword type from the Gladiator base class and add it to another class (such as Scout) b.) add great swords as a sword type for the base class.
Adding a 2 handed option to Gladiator, they could do something like this:
When using a 2 handed sword, you lose access to the shield slot, thus losing shield lob and shield bash.
When using a 2 handed sword, all attacks generate 2x enmity in addition to any other multipliers.
When using a 2 handed sword, attacks are slightly slower but deal substantially more damage than using a 1 handed sword.
With a Dark Knight Soul Crystal set instead of a Paladin's...
Rage of Halone combo loses its enmity generating bonus. It instead receives status affliction bonuses such as fear, gravity, slow, or paralyze.Â
Riot Blade combo becomes more useful. Reduced tp cost to use vs Rage of Halone combo, increases potency, and an additional skill after Riot Blade to create a new 3 combo. Retains the MP restore bonus.
Skills added exclusively for Dark Knight could be something like this:
Souleater - Slowly drains HP while increasing damage dealt to targets. Grants the user Blood Magic debuff and is only removed when using Soul Eater again. Automatically switches off if the caster drops down to 15% HP. Cannot be used at the same time as Blood Weapon.
Blood Weapon - Applies a buff to the caster which grants a drain effect on all attacks. Converts 25% of damage dealt into HP. Stacks with Bloodbath from Marauder (total of 50% conversion). Lasts for 60s. Cannot be used at the same time as Souleater.Â
Fearful Impact - Next attack receives 100% accuracy and applies max fear to the target, regardless of built resistance/diminishing returns. (Fear prevents afflicted target from moving and using weaponskills/spells) Fear duration - 15s. 300s CD.
Absorb - A special skill that changes its bonus effect depending on the skill used before it. For example - If Fast Blade is used before it, Absorb will absorb the a portion of the target's DEX and apply it to yours. Absorb effect lasts for 15s. CD of 30s. Below is a list of skills which affect absorb. Will disrupt combos.
Fast Blade - Absorb DEX
Savage Blade - Absorb STR
Rage of Halone - Absorb VIT and PIE
Riot Blade - Absorb INT
Abyssal Blade - Absorb STR, INT, and DEX (only half the amount of the other absorbs however)
Abyssal Blade - Final weapon skill in the Riot Blade combo. 280 potency when used in a combo. Sacrifices HP to deal damage to all targets in front in a cone (max distance of 10y). The closer the target, the more damage dealt. Further targets take less damage. Would use quite a bit of TP compared to other weapon skills to offset how strong it is.
Anyways, that's my thought on DRK. I have thoughts on other classes and how they could become something else, but yeah. lol.
Take some bacon and I put it in a pancake.
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