(02-14-2014, 04:05 PM)Theodric Ironheart Wrote: I suspect that it's been brought up already but I think it'd be pretty cool if they added a blue mage class that involved completing quest chains of varying difficulty in order to defeat interesting monsters throughout Eorzea in order to unlock new abilities. It'd be the perfect way to introduce all sorts of weird and wonderful moves.
This is pretty much the *only* way Blue Mage can work in XIV as it currently exists. Each of the five Job quests would need to send the aspiring blue mage to go and fight some weird and unique monster in order to learn its powers.
Because Square imposed the "every class must have the exact same number of actions" stupidity, we can't have the same sort of thing we had in XI.
attractive enmity device