Lol. I wouldn't go that far personally, but... I do not play games to grind. Ever. It defeats the whole purpose of playing games for me, which is to have fun and relax. Ergo, the quest system NEEDS to be fun for me to want to play the game. And the story needs to be involving. Otherwise, it becomes a grind.
Which is why when games focus solely on endgame content and the gearing grind, it shows in lack of innovation and playability in other key areas of said game.
RP... well rp can happen anywhere, at anytime. You can skype or forum rp in eorzea without once launching FF:ARR. RP should be a nice benefit to a fun game. You should not NEED it to make the game fun. I've learned that lesson the hard way, by dragging myself around games for months that just.... weren't very fun nor interesting to me.
Which is why when games focus solely on endgame content and the gearing grind, it shows in lack of innovation and playability in other key areas of said game.
RP... well rp can happen anywhere, at anytime. You can skype or forum rp in eorzea without once launching FF:ARR. RP should be a nice benefit to a fun game. You should not NEED it to make the game fun. I've learned that lesson the hard way, by dragging myself around games for months that just.... weren't very fun nor interesting to me.