Indeed. MMOs are definitely services. They are built like services, billed like services and even marketed like services! When a new patch or expansion comes out, all the devs can talk about is all the new features they've added. They aren't talking about artistic vision or thematic import; they're talking about new hairstyles, new dungeons, new gear, new UI elements, etc.
Which is basically the equivalent of Netflix coming out with a new software update that allows high-resolution audio, then announcing that they've added 4K videos to the 2014 release lineup.
MMOs are not art and furthermore they cannot be art by definition. They are a service; an entertainment service that have far, far more in common with Netflix, Hulu, Spotify and Pandora than they do to art games like Journey, ICO, Shadow of the Colossus or Okami.
Which is basically the equivalent of Netflix coming out with a new software update that allows high-resolution audio, then announcing that they've added 4K videos to the 2014 release lineup.
MMOs are not art and furthermore they cannot be art by definition. They are a service; an entertainment service that have far, far more in common with Netflix, Hulu, Spotify and Pandora than they do to art games like Journey, ICO, Shadow of the Colossus or Okami.
attractive enmity device