
I myself and a few others tend to roleplay bad-guys but we do it on a different level. Unfortunately, most of the time I've seen over the decades of Roleplay, guilds of evil guys do tend to be unstable and they dissolve quickly, it almost becomes a pecking order and you deal with the good versus evil complex. It can create drama.
So what I've utilized for the most part is playing villains as secondary characters, building story-arcs that can go different directions through a free-formed roleplay by the way of villains and of course, the good guys actions and decisions. It can be difficult, but we've had quite a bit of good versus evil conflict. It's been interesting to watch the good guys make mistakes that cost them important information or change the course of a story. We tend to oddly do quite a bit with it. Leveling an actual PC for it is much more difficult, because you may want to change the character's name or appearance later on -- or you don't feel like grinding out more alts for it. So it takes a lil imagination and immersion sometimes.
So what I've utilized for the most part is playing villains as secondary characters, building story-arcs that can go different directions through a free-formed roleplay by the way of villains and of course, the good guys actions and decisions. It can be difficult, but we've had quite a bit of good versus evil conflict. It's been interesting to watch the good guys make mistakes that cost them important information or change the course of a story. We tend to oddly do quite a bit with it. Leveling an actual PC for it is much more difficult, because you may want to change the character's name or appearance later on -- or you don't feel like grinding out more alts for it. So it takes a lil imagination and immersion sometimes.