As much as I adored being a badass werewolf (why more games don't have that option I'll never know), I just can't bring myself to go back to World of Warcraft.Â
Even as much as I loved Guild Wars 2 (CHAAAAAAAAAAAAAAARR. And Norns, I suppose. They were neat too), even it didn't hold my attention for that long thanks to the 'do EVERYTHING in this zone before moving to the next' gameplay mentality.
I'm not mainly an MMO player, so it needs to do something special, typically, to keep me hooked. Pantheon looks interesting because of its 'return to MMO roots' gameplay promises, and while I personally enjoyed Champions Online more than City of Heroes, I gotta say CoT sounds fun as heck.
Other than that though, FF14, like 11 before it, seems destined to be the second MMO that actually keeps my attention longer than an initial period of trial and error. Something about the way Square does it just...works for me.
Even as much as I loved Guild Wars 2 (CHAAAAAAAAAAAAAAARR. And Norns, I suppose. They were neat too), even it didn't hold my attention for that long thanks to the 'do EVERYTHING in this zone before moving to the next' gameplay mentality.
I'm not mainly an MMO player, so it needs to do something special, typically, to keep me hooked. Pantheon looks interesting because of its 'return to MMO roots' gameplay promises, and while I personally enjoyed Champions Online more than City of Heroes, I gotta say CoT sounds fun as heck.
Other than that though, FF14, like 11 before it, seems destined to be the second MMO that actually keeps my attention longer than an initial period of trial and error. Something about the way Square does it just...works for me.