
(03-18-2014, 12:43 PM)Magellan Wrote: I also wonder how people rp distance. The ability to insta-travel and be anywhere at the drop of the hat makes Eorzea feel very, very small to me. Personally, I like to rp airships as cost prohibitive, and crystal travel as being bad for your health (aether sickness and ur body breaking down kind of thing) i'd love to see travel between towns actual mean something, and make the world feel like a bigger place.
I completely agree with this. I vaguely recall somewhere among the RPC forums it being posted that aethernet travel is considered canon by the community. I could not disagree with this more. Aside from making the world insignificantly small, like Magellan stated, it also means that basically anyone has the ability to teleport across a continent, making everyone pretty damned powerful and able to avoid all sorts of compelling RP scenarios like:
-Being unable to rescue a loved one due to distance during a crisis.
-Being captured.
-Forcing RP events in different areas to require travel and time, thus creating scale.
-Giving airships canon purpose again. (What's the point of an airship if you can teleport?)
-Etc.
I have always felt that aethernet teleportation should be an OOC system, and that the shards placed around towns and such should be treated as aetheric rely towers for linkshells.
As for time and my original post, I've seen some interesting replies. I asked because I completely ignore the day/night cycle in game and treat my own time, EST, as Eorzean standard time. I do however acknowledge weather conditions. But I've seen some others in RP make references to the passage of time, one standing out in particular as follows, "I've never held a conversation that lasted several days before."
I might be misinterpreting, but taken within the context I believe the character was referring to the RP they were currently engaged it. This sparked my curiosity as to how adherent other players were to the in-game day/night cycle, which I think we can all agree is ridiculously fast.