
Oh my goodness, finally!
Change Pose (/changepose)
When using the Change Pose emote while standing, your character will cycle between the default idle stance and two additional poses. While sitting, your character will cycle between the default idle stance and one additional pose.
![[Image: 69e2c959d2e9285fd541e7f5f70fb8139b3464da_60.png]](http://img.finalfantasyxiv.com/t/69e2c959d2e9285fd541e7f5f70fb8139b3464da_60.png)
Change Pose (/changepose)
When using the Change Pose emote while standing, your character will cycle between the default idle stance and two additional poses. While sitting, your character will cycle between the default idle stance and one additional pose.
![[Image: 69e2c959d2e9285fd541e7f5f70fb8139b3464da_60.png]](http://img.finalfantasyxiv.com/t/69e2c959d2e9285fd541e7f5f70fb8139b3464da_60.png)
To be an interesting, intriguing, well-written character, there needs to be something to allow the audience to relate to them. That is what the problem is with who wants their character to be "perfect". Perfect characters will never be strong, and strong characters will never be perfect, because WE (those who read, who watch, who RP) are not perfect.
"What makes a strong character is how they deal with their flaws, their fears, their turmoils, their troubles that get in the way. That's what makes them relatable." -- N.C.
"What makes a strong character is how they deal with their flaws, their fears, their turmoils, their troubles that get in the way. That's what makes them relatable." -- N.C.