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(04-03-2014, 03:11 PM)Zyrusticae Wrote: Speaking of LH, I made a thread discussing a similar hypothetical scenario for FFXIV here.
There's actually a lot of really interesting implications behind that kind of scenario and setting that Log Horizon opened my eyes to. .Hack// is kind of shallow, Sword Art Online completely wastes its premise, but Log Horizon runs with it in ways that make me so, so very proud of its author. Brilliant guy making brilliant work.
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LOL, my friends and I have been trying to work out a system for that. The problem is the dual nature of the people. They've got skills and abilities that their avatars posess and enact (anima), then they've got their own mental abilities (psyche). It's almost like they are "riding" their avatars, which is interesting.
We figure system wise the closest thing out there is D&D 4th (yuck) but it's that psyche (and associated mental skills) and memory loss thing that really messes things up. I suppose it's easier if you don't worry about a system and just role-play it.
We did work on a "lite" concept that was just memory related. Basically a relationship/history chart with certain key memories that tie to aspects of your personality and relationships (but not skills or stats). So every time you die, you have to choose something to lose. Big important memories would basically be "nodes" that are tied to each other with "threads" of less critical memories, once you lose enough of those threads, you're in danger of losing something big. Which could of course lead to big personality changes. It's in conceptual phase only, we haven't done a proof of concept yet.