From a purely narrative standpoint, since your character was caught in the time warp, it seems to me that the memories would fade in such a way that no one would have any way to reliably connect your character to Carteneau. So, those who thought he was his brother would have the memories of the brother fade, and those who knew he was there would have memories of him fade. My logic is that this is the only way to guarantee the truthfulness of the statements made about the Warriors of Light in game (i.e., that no one remembers them).
There's some interesting questions this sort of story raises from a magic theory standpoint, if you want to take a more "weird" approach to it. Issues of whether the spell affects people based on identity or some sort of essential essence, whether it can impact memories of the dead, and the like all give you some ways to play with the storyline while still largely keeping to lore (since they'd just muck up people's memories even more ).
There's some interesting questions this sort of story raises from a magic theory standpoint, if you want to take a more "weird" approach to it. Issues of whether the spell affects people based on identity or some sort of essential essence, whether it can impact memories of the dead, and the like all give you some ways to play with the storyline while still largely keeping to lore (since they'd just muck up people's memories even more ).
The Freelance Wizard
Quality RP at low, low prices!
((about me | about L'yhta Mahre | L'yhta's desk | about Mysterium, the Ivory Tower: a heavy RP society of mages))
Quality RP at low, low prices!
((about me | about L'yhta Mahre | L'yhta's desk | about Mysterium, the Ivory Tower: a heavy RP society of mages))