
There is RP around, but beware. There are those who choose to RP and not have consequences for their actions, which can make trying to RP with them rather mind boggling when it comes from a lore perspective. I feel that those who choose not to have consequences for their actions makes the entire story of their character pointless, and makes it difficult to RP in general. When it comes to a story, a character must have positives and negatives, and each of those should have some sort of consequence, good or bad (including losing standing with their supposed faction, if necessary). When people choose to avoid it, they lose the spin that their character brings, and become a Mary Sue, being little more than good conversation. This is a problem with MMO RP as a whole, but it is starting to get more prevalent in XIV.
There is good RP around, and good RPers as well, but be selective if you care about consistency within the lore. I've seen too much lore dodging lately, so I've been choosing to RP with a select few friends.
RP is mainly centered around The Waking Sands of Ul'dah in Balmung, and there are linkshells dedicated to roleplay within Limsa Lominsa, though I'm not sure what RP there is in Gridania. If you choose to RP in Balmung, feel free to send a tell my way if you got questions or just wish to RP.
There is good RP around, and good RPers as well, but be selective if you care about consistency within the lore. I've seen too much lore dodging lately, so I've been choosing to RP with a select few friends.
RP is mainly centered around The Waking Sands of Ul'dah in Balmung, and there are linkshells dedicated to roleplay within Limsa Lominsa, though I'm not sure what RP there is in Gridania. If you choose to RP in Balmung, feel free to send a tell my way if you got questions or just wish to RP.