
Ah, the way you phrased it, it sounded like she was working around her introversion when she interacted with groups. I understand now.
Conjures borrow power from elemental spirits, which is different from the way a thaumaturge uses the strength of their will and their aetherial power to pull power from the void. There is little saying that you can't simply take of this latent elemental energy--present throughout the world--but it is taught that the energy is strength lent freely to the conjured by the elements themselves.
That said, there are many unconventional conjurers that don't follow any norms and mores of Gridanian culture, such as your Sharlayan allies in the Scions (Louisoix and Y'shtoa). Whoever said that Arcanists are most ideal for your character for that reason is disregarding that only Urianger is an Arcanist, and Papylamo is a Thaumaturge.
As for the stranger beings that cast Stone and Cure, just as Thaumaturges also command elemental aether power, Conjurers aren't the only mages that can heal. It's really only their methods that are unique to them, not the results.
As said before, the sort of corruption Thaumaturges encounter is not magic-related. It doesn't even have to be malevolent--one can lust after great power or simply thirst for knowledge at all costs, or wish to push their limits in a way that they threaten to destroy themselves with their own hubris. Any user of magic can fall into this trap. Fortunately, since many people are able to use magic, and not all of them are good, the people of Eorzea have ways of dealing with rogue mages that pose a threat to the land.
For instance, they usually throw four or more adventurers at them.
Finally, Arcanists existed before Merlwyb had the Arcanist Guild established. The practice and study of Arcanima is not unique to Vylbrand and if I recall correctly actually came from a land far to the south. Arcanists came to Limsa by sea, and spread their practice in a traditional master-apprentice style until Merlwyb decided that that was too inefficient. Prior to Merlwyb's ascension to the position of Admiral, Arcanists still served as the port authority in Limsa at Meyvaan's Gate (might have spelled that wrong).
Arcanists are no more or less restricted to a practice or occupation than any other DoM class. Since all three classes are taught by guilds that are open to the public, adventurers are able to learn from all three. Sorry to be less than helpful, but no class is less ideal for your character's chosen role than another, and on the whole no class is less trusted or less respected than another. It just really comes down to what she would like to study.
Conjures borrow power from elemental spirits, which is different from the way a thaumaturge uses the strength of their will and their aetherial power to pull power from the void. There is little saying that you can't simply take of this latent elemental energy--present throughout the world--but it is taught that the energy is strength lent freely to the conjured by the elements themselves.
That said, there are many unconventional conjurers that don't follow any norms and mores of Gridanian culture, such as your Sharlayan allies in the Scions (Louisoix and Y'shtoa). Whoever said that Arcanists are most ideal for your character for that reason is disregarding that only Urianger is an Arcanist, and Papylamo is a Thaumaturge.
As for the stranger beings that cast Stone and Cure, just as Thaumaturges also command elemental aether power, Conjurers aren't the only mages that can heal. It's really only their methods that are unique to them, not the results.
As said before, the sort of corruption Thaumaturges encounter is not magic-related. It doesn't even have to be malevolent--one can lust after great power or simply thirst for knowledge at all costs, or wish to push their limits in a way that they threaten to destroy themselves with their own hubris. Any user of magic can fall into this trap. Fortunately, since many people are able to use magic, and not all of them are good, the people of Eorzea have ways of dealing with rogue mages that pose a threat to the land.
For instance, they usually throw four or more adventurers at them.
Finally, Arcanists existed before Merlwyb had the Arcanist Guild established. The practice and study of Arcanima is not unique to Vylbrand and if I recall correctly actually came from a land far to the south. Arcanists came to Limsa by sea, and spread their practice in a traditional master-apprentice style until Merlwyb decided that that was too inefficient. Prior to Merlwyb's ascension to the position of Admiral, Arcanists still served as the port authority in Limsa at Meyvaan's Gate (might have spelled that wrong).
Arcanists are no more or less restricted to a practice or occupation than any other DoM class. Since all three classes are taught by guilds that are open to the public, adventurers are able to learn from all three. Sorry to be less than helpful, but no class is less ideal for your character's chosen role than another, and on the whole no class is less trusted or less respected than another. It just really comes down to what she would like to study.