
I was going to post some things with regard to the origins and nature of Conjury and White Magic, but Sounsyy did it much better and gave way more information than I actually knew.
I'll add that through conversations with E-Sumi-Yan, it is stressed that much of a Conjurer's training goes into better understanding the elements that one is capable of manipulating, in order to both better respect the nature of ones duty as a Conjurer, and to improve ones ability to draw upon those elements.
Indeed, E-Sumi-Yan says that "conjury is not the sole province of the conjurer." That's because you're essentially trained to be a Hearer in some measure as well by the guild, after you vow to serve nature and the will of the Elementals.
So there are certain expectations made of a student of Conjury, right off the bat, that are unique to other guilds. But judging from the fact that your character's still an adventurer and not a Gridanian Hearer by the end of their training, I don't think those vows are particularly binding.
I don't think it's indicated that Shatotto started that war. She was more a pioneer in the art of aetherial manipulation, wasn't she? It was ultimately the abuse of the craft she developed that led to its ill results.
Strange to count Ul'dah's politics as a mark against Thaumaturgy, as they are only tangentially related to one another.
Also, doesn't Sylphie's story turn out very well at the end with the help of the Padjal? And is it so bad to discover that Padjal are people as well, and suffer moments of weakness and fallibility?
I suppose if this is about choosing a magical discipline for a character to pursue, minor trifles of politics and disagreements in practice only seem relevant if the character's intent is to remain a devotee to the guild and home nation. But as you said before, your character is casting their lot in with the Scions, so why do these issues matter? If anything, they're all the more reason to do so.
I'll add that through conversations with E-Sumi-Yan, it is stressed that much of a Conjurer's training goes into better understanding the elements that one is capable of manipulating, in order to both better respect the nature of ones duty as a Conjurer, and to improve ones ability to draw upon those elements.
Indeed, E-Sumi-Yan says that "conjury is not the sole province of the conjurer." That's because you're essentially trained to be a Hearer in some measure as well by the guild, after you vow to serve nature and the will of the Elementals.
So there are certain expectations made of a student of Conjury, right off the bat, that are unique to other guilds. But judging from the fact that your character's still an adventurer and not a Gridanian Hearer by the end of their training, I don't think those vows are particularly binding.
(04-20-2014, 04:17 AM)JFrombaugh Wrote: I always knew Shatotto (who many people believe to really be Shantotto from an earlier time period) was a twisted old loony, but I never knew she started this whole War of the Magi stuff. It doesn't help that Ul'dah borders on being a fascist state thanks to the corruption of the Syndicate either...
And your post really confirms also that, even though Twin Adder is the Grand Company she most agrees with and she likely would initially find Conjury appealing, White Magic would NOT be the best choice for Miranda, because like I said she would probably feel sorry for Sylphie, and eventually fall out once she realized that there's more than a few reasons to believe that the Padjal are not as friendly and peaceful as they seem.
Maybe the others were actually on to something when they said that the Arcanist classes would be the best fit...
I don't think it's indicated that Shatotto started that war. She was more a pioneer in the art of aetherial manipulation, wasn't she? It was ultimately the abuse of the craft she developed that led to its ill results.
Strange to count Ul'dah's politics as a mark against Thaumaturgy, as they are only tangentially related to one another.
Also, doesn't Sylphie's story turn out very well at the end with the help of the Padjal? And is it so bad to discover that Padjal are people as well, and suffer moments of weakness and fallibility?
I suppose if this is about choosing a magical discipline for a character to pursue, minor trifles of politics and disagreements in practice only seem relevant if the character's intent is to remain a devotee to the guild and home nation. But as you said before, your character is casting their lot in with the Scions, so why do these issues matter? If anything, they're all the more reason to do so.