As I was intent on having a healer for end game and had it in my head that my character was going to be a super book worm come doctor/surgeon, I knew from the start she would play as a scholar and alchemist. She deeply involved in problem solving and more than less involved in actually fighting. I tend, though, to keep her magical healing to a minimum and only to be used in a pinch to give her allies boosted stamina and vigor during battle, not really to *poof* heal a wound, she leaves that for the rare occasions that she calls on her fairy.
Plus I love her artifact uniforms.
That said, my other toon is a monk. I don't play her to her class/job at all. She's a feisty little whoremaster ( *ahem* Madame) come sailor. While she's able to hold her own in most fights by merely refusing to give into people's threats or calling in some muscle she definitely isn't doing it with and more training than that which was given to her by a bunch of sailors.
Plus I love her artifact uniforms.
That said, my other toon is a monk. I don't play her to her class/job at all. She's a feisty little whoremaster ( *ahem* Madame) come sailor. While she's able to hold her own in most fights by merely refusing to give into people's threats or calling in some muscle she definitely isn't doing it with and more training than that which was given to her by a bunch of sailors.