(05-03-2014, 01:51 PM)Naunet Wrote: Like I said, I don't care if the game presents housing as owned by the GCs, or owned by the Primals, or as freakin' communes. It doesn't matter. It's a game feature. It's fluff content. Â It has no business being restricted to level 50 characters behind a GC rank wall and costing crap tons of money.
That then, is where we differ on opinions. To me, games are about the journey. Set a goal, journey and work to reach the goal. World of Warcraft made one major mistake. They cut the journey out and made it so casual friendly there's 0 challenge, and now thanks to their recent decisions, people can skip from level 1 and go straight to level cap of 90, by tossing them $60.
Yes, housing is a game feature. Yes it is fluff content. But if one wants to have fluff content and access features such as this, then it needs to be earned. Even games like lord of the rings online, made you work for a house. You couldn't get a house till level 15, and even then, you needed gold to even get one. Gold was, the last time I played it, pretty difficult to get.
Overall, I feel SE is doing housing right. In this game, we are adventurer's and hinted from the story, we are from distant lands, complete strangers in Eorzea, even if our characters IC, are from Eorzea. So we have to earn our lands, our houses, our glamours, everything. It's all part of an adventurer's life.